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Create 3d maps and models with 2d tilesets
This time I tried combining 2d and 3d art with my 2d character animation and toon shaded stylized 3d environment made with grease pencil. I first model the s...
A character I have been working on in my free time based off of one of Serge Birault's pieces.
practice character :D
Animating with Mia is a breeze, tell your story, sell your produce, build your world. Easily customizable and ready to go!
My first stylized 3D model:) Thank you 3dEx !!!
scene
以前画的小物件2
Sebastien is a character I worked on for Match in Paris game. Concept was made by the talented @Gianluca Panniello. I was in charge of sculpting, posing, rendering and look and dev. FInal overpaint touches and corrections were done mainly by @Gianluca Panniello. Hope you like it! :) There is more to come. © 2022 Parrot games. All Rights Reserved. https://www.artstation.com/gipan
Based on sketch by Luigi Lucarelli https://www.artstation.com/artwork/B0YNk
小旅馆 designed by FADES-l. Connect with them on Dribbble; the global community for designers and creative professionals.
Dragos Matkovski did a breakdown of his amazing stylized 3D environment The Illustrated Nature, available on the Unity Asset Store.
Concept by Magdalina Dianova ( https://magdalina.artstation.com/projects/XB0eb0 ) This project has been moded for the course Stylized Character in 3D, Hannah Kang were mentoring me throughout the process of modeling. This course is fantastic. The render it was made on Cycles Blender. Thank you Wesley Aparicio for all help and pacient.
Hello Zbrushers I’m a senior 3D environment artist working at blizzard, and It’s been a while I didn’t show new stuff so I decided to update my website and Art dump the work I did on the “Heroes of The Storm” team on Zb…
OMG! There is so many amazing works! Great job guys!