3d artist Ted Mebratu showed some techniques he uses to build impressive lighting in Cryengine.
Allen Zayden showed the way he did the relighting of the amazing environment created by Wiktor Öhman. Learn about the different lighting techniques in UE4.
We've talked with the developers of TrueSKY about the way their plugin helps to build some amazing weather effects in real-time scenes.
John Griffiths discussed his approach to lighting on the project he worked on during the Art of Lighting for Games course at CGMA.
Jason Lewis has shared his neat experiments with lighting inside the Epic's engine.
Check out a great book by game designer Wlad Marhulets.
Viacheslav Bushuev talked about the issues artists might face when using ready-made assets and kits, the lighting setup in his recent 3D environment Demon Inside Me, and necessary steps for making a practical asset pack for sale.
like Southern Europe.
Inspired by Boon Cotter the amazing Abigail Jameson did some fantastic lighting studies. Here's the full breakdown of her setup done in UE4.
Nora Nirvaluce talked about the lighting studies and her setup in the UE4 project Morigesh Forest Lighting.
Improve Your Photography Skills – Secrets of the Inverse-Square Law of Light Revealed In this b...
3d artist Yannick Gombart talked about his work on the production of the amazing content for the new immersion simulator from Arkane Studios.
Emiel Sleegers compared lighting production in Unreal Engine 4 and CRYENGINE. Plus he gave some tips on building lighting in video games.