ZModeler 機能一覧
If all you know about ZBrush is that it's a sculpting programme, perhaps it's time you took another look.
Useful techniques from Rodrigo Gonçalves.
Breakdowns of Khlotharius the Warrior by Tanvir M.N. Islam TANVIR M.N. ISLAM is a 3d Artist from Dhaka, Bangladesh. In this post you will see Breakdowns of Khlotharius the Warrior by Tanvir M.N. Islam
Hi everyone, I finally went ahead and joined here. Name's Hector, I go by Hec.
Top 10 Digital Sculpt and Making by JAMES W CAIN JAMES W CAIN is a Digital Sculptor from Maidstone, United Kingdom. In this post you will see Top 10 Digital Sculpt and making by JAMES W CAIN. E
マスク機能にも新しい機能が追加されたみたいなので今日も4R6の新機能検証を実践。 まずは、MaskByFeatures機能について。 StrokeのFrameMeshと同じような感じで、Bor […]
My zombie needs clothes badly. He's wandering around chewing peoples faces off...and all the while naked! he's liable to get arrested for indecent exposure (and cannibalism). The trouble with zombies (isn't there always such a problem with those crazy guys?)is that they usually don't go around in their Sunday best. Zombies are messy and their clothes get ripped and shredded all the time. Recreating this in Zbrush is a slight problem sometimes because Zbrush doesn't like open meshes - and torn clothing = open mesh. So it's better to model stuff in it's pristine perfection first and then mess it up with holes and whatnot at the end. This is probably one of the simplest tutorials you will ever see for Zbrush. click to enlarge The final image in the tut is not the greatest you'll ever see(I spent literally a grand total of 2 minutes on it) but with a tiny bit of extra effort you can get some great looking ripped clothes effects. For a more complex way to achieve realistic torn cloth/fabric effect in Zbrush you should check out this thread on ZbrushCentral by artist GMP1993. Also read this thread by LVXIFER which develops the idea further. I don't know much about using Micromesh in Zbrush and haven't tried the above tips yet but the results are amazing. (I think this trick only works for internal Zbrush renders using BPR so probably not suited if you want actual geometry that you can take into a different software program.)