You can't deny it--students love rewards because they are motivating! Here's 15 different reward ideas to use in the classroom.
somuchfunfreebie Looking for virtual class rewards? Class Dojo is an awesome way to help keep students engaged and motivated during in-person instruction, distance learning, remote learning, or hybrid/blended learning. This FREE product includes a list of virtual prizes for both individual students and the entire class. Thank you to Class Dojo for allowing the use of their images in this FREEBIE resource! Looking for ideas on how to use this resource? Read this blog post. Get pre-dated newsletter templates for the ENTIRE school year for FREE by joining my email list. Click here to join. Every month, you will receive the newsletters for the upcoming month, as well as teaching tips and strategies. Join by visiting my blog and signing up at the bottom of my home page. About this product... This 9-slide freebie includes the following: 1 slide showing how to earn individual student points 1 slide showing how to earn class points 1 slide showing a prize list for individual students 1 slide showing a prize list for the entire class 1 slide prize descriptions and ideas Add-on these virtual backgrounds. They make for fun, no-prep virtual prizes! Make learning fun with this Distance Learning Ice Breakers BUNDLE! Check out our NEW Clip Art! Looking for more back to school resources? SAVE with the bundle!!! Buy this all-inclusive Distance Learning MEGA Back to School Bundle! Looking for some interactive lessons for blended learning or distance learning? Check out these products from Learning N Progress: Blended Learning Long Vowels Bundle - Grades 1 and 2 Adding and Subtracting Fractions Nearpod Lessons Bundle - Grades 4 and 5
You can't deny it--students love rewards because they are motivating! Here's 15 different reward ideas to use in the classroom.
Coming up with whole class virtual incentives can be tricky. Let me help! Here are 25 easy, whole class virtual incentives for you to use.
These Digital Class Rewards are perfect for adding some fun to your classroom management! It’s also a great addition to your VIPkid rewards collection if you teach online! You decide what the goal is and how you'll earn each reward. Use as individual behavior management or whole class behavior management! Available in Powerpoint AND as an online digital option for Google Classrooms or as VIPKid rewards.
Incorporate a digital classroom spinner in your virtual or brick-and-mortar classroom! No internet is required to make these spinners work :) There are 8 spinners available including: Whole Class Rewards (20 reward spaces) Individual Student Rewards (20 reward spaces) Whole Class Rewards (EDITABLE; 20 reward spaces) Individual Student Rewards (EDITABLE; 20 reward spaces) General Rewards (EDITABLE; 20 reward spaces) No title EDITABLE 20 spaces spinner - Use it for anything you want including participation No title EDITABLE 9 spaces spinner Numbered 1-20 spinner with a 9-exercise spinner *Please note that if you would like to use it for class participation, you may need to duplicate the last slide to make another spinner and your class will be split in two spinners. If you have less than 40 students (which you should ;-)), then you can add "spin again" to blank spots. Take a look at the preview to see it in action! Please note that this will not work in Google Slides or Keynote, only PowerPoint. Also, the text on the outside of the spinners is the only part that is editable at this time. If you'd like to match the fonts shown, you will need to download AGCanYouNotBold from Amy Groesbeck. The colors and titles are not editable. If you have any specific requests for this product, feel free to email me at [email protected]. If you like this resource, check out the matching resources virtual classroom expectations (freebie) and Virtual Classroom Jobs. Follow my TPT store to get notified of new products! I offer 50% off for the first 48 hours - Follow Me Here You can also follow me on social media --> @atrailblazingteacher Don't forget to leave feedback! :) TPT offers credits that can be applied to future purchases! To earn credits, simply rate and comment on the product. This product is for personal use in a single classroom only. No part of this download may be copied, sold, distributed, or edited without the permission of the author. Additional licenses may be purchased from my TPT store. Please do not post this document online; however, feel free to blog or post on social media about the use of this product as long as you credit back to my TPT store with a link.
You can't deny it--students love rewards because they are motivating! Here's 15 different reward ideas to use in the classroom.
This is an Editable Distance Learning Lunch Bunch invitation. You can edit the reason students earned lunch bunch, the date/time, and your virtual login information. Some reasons to reward students with lunch bunch including completing online assignments, good behavior in your virtual class, or just...
Virtual classroom management is necessary! Click to read how you can implement strong online classroom expectations.
Are you teaching online? Do you need a whole class reward?Here is a virtual class reward system in Google Slides!Behavior Skills with visual included are...•We can listen and follow directions.•We can try our best•We can express ourselves•We can use safe hands and safe feet. •We can stop and think.T...
Virtual classroom management is necessary! Click to read how you can implement strong online classroom expectations.
Virtual field trips, digital stickers, playlist picks, and more!
Virtual Classroom...what is that? Running an effective virtual classroom isn't as hard as you think. Don't worry, I'm here to help!
A compilation of 30 virtual rewards for students during online learning to make virtual classroom management a bit easier.
Sometimes, the novelty of taking classes online wears off and students get bored. It’s an easy fix! Try to incorporate more interactive rewards into your routine. When a student is more involved in the reward, it can motivate them, keep them attentive, and make class more fun. Try these five interactive reward ideas to improve engagement with your student in class!
25 creative, NO PREP google meet & zoom ideas for distance learning activities. These virtual games & ideas keep kids engaged & make teaching a breeze.
Happy Summer! Welcome back to the Crazy Critter Café! So I've been thinking about how I'd like to use my Class Dojo reward system and here's the latest...Numbered Tubs to match the Class Dojo "point clubs". I used this idea toward the end of the school year and it seemed to work well. Students gave input on what they'd like to have in the tubs (thus, the 2 levels of sweet treats!) My goal was to have a daily Dojo time, but due to our hectic afternoon schedule, that couldn't always be done, so I'd find time during the week for our class Dojo time (or every 2 weeks if I felt more time was needed for students to reach certain Dojo Point Clubs). I had a checklist and whenever we had Dojo time, I would write the point club for each student so I would know which reward tubs they've picked from during that particular Dojo time. At a designated date, all Class Dojo points would reset and students would start over. I bought 2 plastic organizers to help keep the rewards separate. All I have to do when we have Dojo time is snap apart the 5-15 trays and pull out the 20-30 point drawers for easy distribution of rewards! I'm sure there are tons of ways to use Class Dojo in the classroom. I found that starting simple was more effective. I didn't get overwhelmed with keeping up with rewards and trying to grab my iPad to give Dojo points every second of the day. I used it mostly during transition, independent work, and center times. Make it work for you and your class! I'll switch out rewards periodically so students don't get bored with these. I'd love to hear how you use Class Dojo in your class. Please add a comment below! :-) Thanks for stopping by the café!
A compilation of 30 virtual rewards for students during online learning to make virtual classroom management a bit easier.
This is a new resource in my shop! I use these as reward charts for free days in my classroom. Each art class kids can earn points for things like quiet listening, being respectful to others, working hard, talking at a reasonable voice level, cleaning up and so forth. Fill in one spot on the chart for each point (for example, color in one paint splotch). When the class fills up the sheet, they receive a group reward. “Free Days” … Read more... →
When it comes to classroom management, some of the most common struggles I hear about from teachers are the lack of respect students have for their learning space, and a desire to maintain a more organized classroom. If you are struggling with these, I urge you to consider utilizing well-developed classroom jobs, and a classroom […]
Need easy-to-implement, yet fun whole class reward ideas? This list features my top 25 reward ideas to encourage positive student behaviors!
Virtual classroom management is necessary! Click to read how you can implement strong online classroom expectations.
I love to see my students work together! So I use a Whole Class Rewards system where students do that. This is a whole class rewards system that teachers...
Reward systems are a great asset to use within your online teaching career. Here are some of the best reward systems to help motivate and encourage students
Rewards and incentives can be a critical component to classroom management success. They are also the perfect tool to help learners to go outside their comfort zones and learn new skills. Simply put, providing rewards and incentives encourage positive behaviors. Sometimes rewards are seen in a negat
In term three last year I blogged about behaviour management and how I was coming to terms with learning how to speak the language of the virtues. The Year 4 class I had come into in term three had had a far bit of upheaval in the second term despite the best efforts of my predecessors and senior management to maintain stability, and as a result the class was not the cohesive unit you'd expect half way through the year and behaviour was erratic. While I made progress using the virtues and building relationships, the behaviour management rewards side was not capturing the whole class. I had been giving out "Caught Being Good" cards (we called them Tuis - after the NZ Music Awards - to fit in with the class theme), but some kids had lost interest, and others were stealing them from their classmates. It became a massive effort to collect in the cards and issue the points and add them up. Before the end of term three I was very despondent with how things were going and I was not enjoying the class, a personal disappointment to me as a professional teacher. Something had to change. I had heard of Class Dojo. I'd seen it talked about at Educamps and Eduignites and ULearn14. I had been involved in Twitter Chats and Facebook discussions on its merits. I went to the Eduignite at Hautapu in term three and caught up with @ariaporo22, aka Alex, a high school teacher from Rotorua who is the Class Dojo Community Leader for New Zealand. We sat down and discussed the merits. Alex uses it for most of her classes. She uses it to reinforce the positives and rarely, if ever, used the negative side of Class Dojo. I also talked to Maria, the teacher in the class next door, who was also using Class Dojo, to get her perspective on it. And then there were discussions with senior management on the way forward and how we could change the culture of the class and emphasise positive behaviour. Three weeks before the end of term three I decided to revamp the behaviour management programme for term four and bring Class Dojo in to the mix to up the ante. At ULearn15 Alex talked me through the set up and how it works over the cocktail event on the first night as we tried some MLE furniture out of size. We set up an account and a "practise class" on my phone and practised giving and taking points and making new rewards to give out. We also practised changing the monsters for each student. The practise run - this was part of Alex's mini tutorial at ULearn15 with me. Later on, I set up the real account for my class and it was very easy to do so after Alex's mini tutorial. On the first day of school I sat the kids down and I really wanted to show them the new programme on the ActivBoard.... but in the holidays the school server died and my laptop and the new server were not talking. So using my phone I showed them the Class Dojo video for the class and talked them through it. I think the monsters hooked the kids. They liked the bright colours, the multiple eyes and the horns. I also focused on the virtues that we needed to use in the class to develop the virtue of Unity - friendliness, patience, responsibility, respect, self-discipline, consideration. Many of these virtues the children could tell you what they looked like but many students were struggling to demonstrate them in how they behaved. An example of some of the positive behaviours you can edit. As Alex suggested I tried to keep the positive side of the tool the focus. I loaded up the rewards with references to the virtues we really needed to use in the class. And then I went made on the clicking. I'm not going to tell you that it solved all my classroom management issues with this class, but the term was a lot better than the previous term. Those kids who really wanted to learn and were shining examples of how to behave in the class were recognised for their efforts in a very visual way. They soon led the points tally. My students who were not shining lights trialled behind. That's when I brought in an incentive. A sticker chart. I needed something that was visible when the Class Dojo was not shining on the ActivBoard. So every time a child got another 50 points, they got a sticker. After every 150 points they got 15 minutes golden time. They could use the golden time to use the i-Pads, the computer, play with the class Lego or other equipment, read, or even go outside and kick a ball around. When the class got to 1000 points (we did this most weeks), we negotiated a game to play outside. This got my students who were not shining lights moving. They wanted the golden time. They wanted the outside game. You have to love bribery. The kids often wanted to change their monsters. I had to limit this to once a week per child and after school, because it could be time consuming. Class Dojo has provision for you to link in the families so they can see from home how it is going. It can also be used to communicate with parents But as this was my first time and the school had no precedence in doing this, I decided against it. If I had been in a school with established relationships with parents I may have considered this. However, some parents had heard about it from their children and came in after school to check progress as their child changed their monster. When we had Student Led Conferences, some parents commented that their child had made their own accounts at home and ran their own Class Dojo system! I also kept giving out the Virtues Cards. Class Dojo sometimes helped me with this because I could go back and check points I had given for a certain behaviour. I probably gave out more Virtue Cards than before. These are some of the highlights of using Class Dojo and some things I learned from a term using it: You can change the value of the points awarded. I kept it at 1 point for everything, but if there is a behaviour you really want to push, you can change the value to a higher point reward and that may be a way to get that behaviour occurring more. I could use it at my computer or from my phone. That meant I could be taking a reading group on the mat, and when I see Bob at the back of the room working hard, rather than ticking his name on the board or going to my laptop to click a Dojo point, I could do it from my phone on the floor. It also meant that at assemblies or whole school singing or Kapa Haka, I could give out points for participation or respect or whatever from my phone. When relievers came in (who were usually inhouse relievers at this school), I could open Class Dojo on their laptops and they could dish out the points to the kids too, ensuring the class behaviour management was consistent. It also meant I could see that some kids were behaving at least every time my laptop or phone dinged! I would use the Random button at the end of the day to let kids go and give them a point for a behaviour. This was a great time for me to be able to end the day by saying something positive to each child. During the time we were doing Athletic sports rotations and I didn't have my class, I used the Random button to make the students accountable for their behaviour with other teachers. If a student's name came up, I would asked their peers if they deserved a point and what behaviour they should get it for. Some students would be honest and declare they did not deserved a point as a result. If they did this, I would thank that student for their honesty. I also used Random to give out special prizes. When we had the Tuis I would do a Tui Draw and the students pulled out of the kete would be able to choose from the choosing box (pencils, highlighters, erasers, mini notebooks, rulers, colouring pencils...). I was able to still do this by clicking on Random. You can use Class Dojo to remind you who is not there! When we did the roll each morning, we would also do the roll on Class Dojo and the students not there would fade grey so you didn't reward them points. If a child arrives late, you go into attendance and click their name and they come back bold again. Each child also gets a point for being at school on time. You can also label students late if they come in as you are doing the roll. You can award a group of selected kids or individuals or the whole class at once. You can create groups. I made groups for my reading and maths groups. If I felt a session went well it meant I could click on the Short Tailed Bats maths group or the Takahe reading group and the children in that group received points. Any absent child would not receive points. There are a whole pile of resources, like certificates and more, that you can access to enhance the experience. I have yet to use these. You can check out the statistics for behaviour as a whole class, group or individual. If you have instigated the facility for parent participation, you can post notices, photos and videos for parents to view. It's called Class Story. There is now a goal feature - that was developed after I made my sticker chart. Ironic. Class Dojo sends you messages to tell you about developments through the app. These are some of the things I would like to see Class Dojo do to enhance the tool for teachers and students, if possible: Make it so the students can create their own monster - colour, number of eyes, visible teeth, horns.... I suspect it is already available - but the kids have to have their own log ins to do it. When you click on a child or a selection of children, make it so you can click more than one behaviour or the same behaviour multiple times to reward a child. Allow the teacher to choose different sounds to go with a behaviour so the children can identify the reward by the sound as well. Have a greater variety of icons for the behaviours. I had icons doubling up, which was tricky visibly. On the whole, I found this tool helped my class become a calmer group during term four that had better behaviour to enable more learning. I was able to reward those students who often slip under the radar because you can become too focused on the children with undesirable behaviour. It forced me (gladly) to look for the positives in a group that I was losing hope in. Class Dojo enabled us as a class to focus on what was good in our class. It is easy to set up (plenty of YouTube tutorials if you need them), the app can be used across a variety of platforms and the administrators are regularly coming up with new features. The use of it in the classroom can be as easy or laborious as you want.
Welcome to the new generation of teacher stamps! Premium pre-inked teacher stamps that are exclusively created to save you endless amounts of time while presenting quality and relevant feedback to your students in a modern and current approach in line with 21st century learning. These premium pre-inked teacher stamps will produce thousands of quality and crisp impressions. All stamps are refillable so consider them an investment which will last you a lifetime. The stamp handle has been custom created to ensure it fits comfortably in your hand, allowing you to present feedback in an effortless and efficient manner. When to use this stamp: use this stamp when providing your students with a positive reward for completing a learning task successfully.
Virtual rewards for students are essential for distance learning. How we can motivate and encourage student success looks different in online learning. Dist ...
The activities below are available for free download, and are to be used in educational and/or private settings. They may not be used elsewhere or for other purposes (such as for profit) unless exp…
Virtual field trips, digital stickers, playlist picks, and more!
A list of more than 350 PBIS Incentives for your students!
A digital pom-pom jar whole class reward system for you to motivate your class virtually during remote or hybrid learning! There are draggable "pom-pom" pieces that you can put in the jar. There are draggable goals for you to put in the goal box OR you can write your own. There's also a pom-pom jar...
Science + Bible Lessons! - We Can Trust God! The Bible is full of stories of people who have shown incredible faith in God. Kids will learn about these examples of faith as well as learn some cool science experiments to help them remember each story. _______ Experiments In Faith Lessons Overview: Memory Verse: “Faith is being sure of what we hope for. It is being sure of what we do not see.” Hebrews 11:1 (NIRV) Lessons: Rainbow In a BottleObjective: Kids will name something that is hard to trust God to do. Experiment: 5 different liquids form a rainbow in a glass without mixing.Synopsis: Noah’s life was an experiment in faith. He spent years building an ark at God’s command, and God rewarded his faithfulness by saving him and his family from the Great Flood. Scripture: Genesis 6:9-22 Magnetic CerealObjective: Kids will name something they think God is asking them to do. Experiment: Try to move the iron out of iron-fortified cereal flakes with a magnet. Synopsis: God didn’t tell Abram where he was leading him; he simply told him to follow. By faith Abram followed God, and God showed him he had a plan for his life. Scripture: Genesis 12:1-5 Parting of the Red SeaObjective: Kids will ask God to help them with a tough situation. Experiment: Candle sucks up water into a glass.Synopsis: The Israelites thought they were doomed. They were trapped by an army on one side and the sea on the other. By faith Moses led the Israelites through the Red Sea, proving that God can always make a way to help those who love him. Scripture: Exodus 14:15-29 Pressure CookerObjective: Kids will name an area of peer pressure that’s hard to resist and pray for God to help them. Experiment: A Balloon survives being pressed against a bed of nails.Synopsis: By faith Elijah stood up to the prophets of Baal and showed everyone his was the One True God. By faith we can stand against the crowd and say no to negative peer pressure. Scripture: 1 Kings 18:22-39, Elijah calls fire from Heaven Walking On EggshellsObjective: Kids will ask God to help them have faith to do what’s right no matter what. Experiment: Try to stand bare-footed on two dozen eggs by distributing your weight. Synopsis: By faith, Esther had the courage to do what was right, even when it seemed impossible. God will give us the courage to stand up for what’s right if we ask him. Scripture: Esther 4:6-17 Walking On Water Objective: Kids will be challenged to give or recommit their hearts to Jesus. Experiment: Floating Bowling Ball.Synopsis: By faith Peter walked on water when he kept his eyes on Jesus. God wants us to have a faith like Peter and follow Jesus wherever he leads us. Scripture: Matthew 14:22-33 _______ Each Lesson Includes: Make It Stick! Parent Sheet - so you can let mom and dad know what kids are learning each week and look like a rockstar teacher who's thought of everything. Memory Verse - so that you can make sure kids are getting Scripture in their minds and hearts every single week and you can feel like each lesson was a success even when it seems like 90% of your lesson time is spent saying things like "calm down", "let's be quiet", "hands to yourself!" Skit or Puppet Show - so you have a way to easily connect the lesson with your hands-on and visual learners. No drama team? No problem! Just hand the script to the kids. They'll have a blast and think you're the coolest. Craft Activity - so you can give kids a physical reminder of the Bible lesson (and give yourself an activity to keep them busy until mom and dad come back!) Game - so kids don't leave and say church was BORING! Games are so important to help keep kids engaged. Our large group games always include a "What's The Point" section to help you connect the game to the lesson. Large Group Lesson - so you can present the Bible story in a clear and fun way, which means now you can enjoy Saturday nights instead of stressing over putting a lesson together! Small-Group Discussion - so you can find out who was paying attention and who was talking to their neighbor. Just kidding, this is a great way for you to build deeper relationships with your kiddos after each lesson, which means you're going to care about them so much you'll cry like a baby when they graduate and go to middle school :( About This Curriculum: Perfect for kids ages 6-12 6-weeks Includes large group and small group resources This curriculum is an instant download Download a free sample here _______ Guaranteed to Be Awesome! 100% Money Back Guarantee. Our Children's Ministry curriculum is guaranteed to be awesome. If you don't absolutely love this curriculum, just let us know within 30 days and we'll give you a full refund of the purchase price (shipping is non-refundable for physical items), and a big hug. No questions asked. Check out our collection of Children's Church Lessons for more great curriculum series for your Kids Church or Sunday School.
The activities below are available for free download, and are to be used in educational and/or private settings. They may not be used elsewhere or for other purposes (such as for profit) unless exp…
I got an email this from from Class Dojo announcing they've added messenger service which allows you to text parents without giving out your...
About the Book A little girl and her canine assistant set out to make the most magnificent thing. But after much hard work, the end result is not what the girl had in mind. Frustrated, she quits. Her assistant suggests a long walk, and as they walk, it slowly becomes clear what the girl needs to do to succeed. A charming story that will give kids the most magnificent thing: perspective! Book Synopsis Award-winning author and illustrator Ashley Spires has created a charming picture book about an unnamed girl and her very best friend, who happens to be a dog. The girl has a wonderful idea. "She is going to make the most MAGNIFICENT thing! She knows just how it will look. She knows just how it will work. All she has to do is make it, and she makes things all the time. Easy-peasy!" But making her magnificent thing is anything but easy, and the girl tries and fails, repeatedly. Eventually, the girl gets really, really mad. She is so mad, in fact, that she quits. But after her dog convinces her to take a walk, she comes back to her project with renewed enthusiasm and manages to get it just right. For the early grades' exploration of character education, this funny book offers a perfect example of the rewards of perseverance and creativity. The girl's frustration and anger are vividly depicted in the detailed art, and the story offers good options for dealing honestly with these feelings, while at the same time reassuring children that it's okay to make mistakes. The clever use of verbs in groups of threes is both fun and functional, offering opportunities for wonderful vocabulary enrichment. The girl doesn't just "make" her magnificent thing --- she "tinkers and hammers and measures," she "smoothes and wrenches and fiddles," she "twists and tweaks and fastens." These precise action words are likely to fire up the imaginations of youngsters eager to create their own inventions and is a great tie-in to learning about Science, Technology, Engineering and Math. Review Quotes Young readers will love the surprise ending. Readers learn that not everything comes out "just the right way" instantly.--International Reading Association... Spires's buddy tale of overcoming obstacles and learning to manage expectations will likely find an appreciative audience, especially in a classroom setting.--Quill & QuireA little girl has big plans to make the most magnificent thing, with the help of her canine sidekick.--Canadian FamilyAn entertaining book for the very young, this is also a useful reminder that most problems can be worked out if we give it time. Spires's digital artwork does a masterful job of injecting humour.--The Montreal GazetteIn the end, it's precisely the kind of book we need for kids these days. Perfection is a myth. Banged up, beat up, good enough can sometimes be the best possible solution to a problem. A lesson for the 21st century children everywhere.--Elizabeth Bird, SLJ.comIt's a useful description of the creative process, an affirmation of making rather than buying, and a model for girl engineers.--Publishers WeeklySpires' understanding of the fragility and power of the artistic impulse mixes with expert pacing and subtle characterization for maximum delight.--Kirkus Reviews - Starred ReviewThe Most Magnificent Thing captures the ups and downs of the creative process perfectly ... with honesty and even a little elegance.--Globe and MailThe Most Magnificent Thing is a wonderful fable about effort and reward, in a tone perfectly understandable to younger children. A definite addition to public and primary school collections.--CM MagazineThis indefatigable little girl won't let frustration get in the way of creating her magnificent contraption. Determination is key!--Today's ParentThis is a solid choice with a great message that encourages kids not to quit in the face of disappointment but rather to change their perspective and start over.--School Library JournalWithout being heavy-handed, the author has shown how perseverance, determination, vision, and dealing with your emotions can pay off. Illustrations add charm to the story ... This is a good read-aloud.--Library Media Connection About the Author Ashley Spires grew up in the Pacific Northwest, the supposed stomping grounds of Bigfoot. She is the author and illustrator of a number of books for children, including Small Saul and the Adventures of Binky the Space Cat. She was the recipient of the 2011 Silver Birch Express Award and the 2011 Hackmatack Award for Binky the Space Cat and was shortlisted for a Joe Shuster Comics for Kids Award and an Eisner Award for Binky Under Pressure. Ashley currently lives in British Columbia.Ashley Spires grew up in the Pacific Northwest, the supposed stomping grounds of Bigfoot. She is the author and illustrator of a number of books for children, including Small Saul and the Adventures of Binky the Space Cat. She was the recipient of the 2011 Silver Birch Express Award and the 2011 Hackmatack Award for Binky the Space Cat and was shortlisted for a Joe Shuster Comics for Kids Award and an Eisner Award for Binky Under Pressure. Ashley currently lives in British Columbia.