分享一些我做的逆水寒特效,这是血河和铁衣的第二绝技。 Share some of my VFX work for Justice online Second awakening skill for two classes
Discovered recently vfx design at artside concept art during a workshop with Jeremy Vitry and really loved that! https://www.artstation.com/kuru
Some VFX done at Artside with Leandre Teko. Every step of the process was so fun ! Can't wait to create more !
Aladdin - VFX Concepts Some Concepts done for Aladdin (2019) VFX. Art Director: Jason Horley Copyright: Industrial Light & Magic.
Collection of my Vfx concept art for Returnal, PS5 game. These concepts were part of the game's visual development so some of the elements were defined further for the final look.
Some vfx concepts for fun
Concept art for SPARKBALL Visual Effects. ✨
Shapes experimentations for a toxic vfx concept
I've worked on prototyping, iteration, and implementation of a number of 3D, cel-shaded style VFX for a pre-alpha game, Spellbreak. Here are a few.
Collection of my VFX concept art for Returnal: Ascension. Very proud of our whole team at Housemarque and all the partner studios involved. Especially after the recognition we got at BAFTA Awards, including Best Game! - Art Director: Ville Kinnunen Associate AD: Ilmari Kumpunen VFX Team: Risto Jankkila, Peter Karppinen, Tommi Saaristoranta
The starting point for these effects was a druid using wood magic. I then thought it would be interesting to have a character without any arms, who would use his magic in order to grow wooden limbs. He would then channel his magic through those limbs in order to use other magic abilities.
Here are some of my 2d elemental studies.
Illustration, Art Direction, Concept Art, Adobe Photoshop
All assets were created as part of the Goodgame Studios unannounced core-game project. Copyright Goodgame Studios / Altigi GmbH
Breakdown of a fire ball VFX
Working with Production Designer James Clyne and the VFX team at ILM, these images explored how Nomad would look in shot - always present, an ominous shape in the sky. There were a lot of discussions as to where Nomad would sit in terms of altitude (and whether it could move up and down when required). A high orbit made the most sense, but the ability to move lower and almost reach high cloud cover would lead to some dramatic shots - especially if using a longer lense to really accentuate scale. These concepts show some explorations for this, including early morning shots where Nomad is nothing more than a huge shape in the sky. Most of these use a 100-200mm lens so Nomad felt even bigger and brought the foreground and background together.
https://www.artstation.com/a/33332834 🔰Product Link 👆🏼 🔰 If you feel your mind is empty of any ideas, it's time to go for "Reference-Images", which are great source of inspiration for artists since give them better understanding about their subject to create better ideas for their artworks. 🔰 here are 200 illustration to help you get inspired in filed of game/animation/illustration project. 🔰 what is produced by artificial intelligence cannot be compared to the artworks of artists, but the goal is to inspire artists to come up with more creative ideas. 🔰 you are allowed to print these illustrations by using "Standard License" 🔘 Details: ✔️ Format: JPEG ✔️ Resolution: 4k ✔️ 200 4K Reference Images created by Help of AI and MY Editing ⭕️There will be occasional weird limbs and hands due to AI limitations 🔘To see more products you can visit my store : https://www.artstation.com/vio_lemurian/store
https://www.artstation.com/a/33332837 🔰Product Link 👆🏼 🔰 If you feel your mind is empty of any ideas, it's time to go for "Reference-Images", which are great source of inspiration for artists since give them better understanding about their subject to create better ideas for their artworks. 🔰 here are 200 illustration to help you get inspired in filed of game/animation/illustration project. 🔰 what is produced by artificial intelligence cannot be compared to the artworks of artists, but the goal is to inspire artists to come up with more creative ideas. 🔰 you are allowed to print these illustrations by using "Standard License" 🔘 Details: ✔️ Format: JPEG ✔️ Resolution: 4k ✔️ 200 4K Reference Images created by Help of AI and MY Editing ⭕️There will be occasional weird limbs and hands due to AI limitations 🔘To see more products you can visit my store : https://www.artstation.com/vio_lemurian/store
Thumbnail: I’m planning on doing a toon waterfall effect in Unreal based on the style of one I did for a small Unity project a couple weeks ago: This time it will be a more standard waterfall instead of some circul…