Currently WIP, the shader was made by Silvia Raponi.
Graham Smith from Inigmas Studios discussed the way he approaches the creation of beautiful stylized environments.
Okay, new wood training in progress with another simple asset, a barrel. Sculpt done, I hope I'll have enough free time next week to do the baking/texturing. #stylized #zbrush
3D Shape Asset for UMI Store · Cloudy grass designed by Francisco Medel. Connect with them on Dribbble; the global community for designers and creative professionals.