The art materials I use to make my picture books, from award-winning Australian author-illustrator Emma Quay.
The focus with this material was to really make use of Substance's proceduralism, but keep the tunables as simple as possible while retaining a complex output. It has an "Aging" slider and an "Enable Planks" button. The Aging slider affects a whole bunch of parameters at once to create the aging process of the wood. The Enable Planks will turn planks and the nails on, turning it into more of a flooring texture. With these two tunables, you can easily get a lot of variation out of this thing.
Holden Commodore SV6 Sportwagon VF Series II 2016 Creator 3D Team model Why choose our models? + Everything is ready to render. Just click the render button and you’ll get magnificent picture! + Doesn’t need any additional plugins; + High quality exterior and basic interior; + The model doesn’t need textures; + Suitable for close-up rendering; + All objects are intelligently separated and named; + All materials are correctly named; + You can easily change or apply new materials, color etc; + The model has good topology; + The model has real dimensions. Real world scaled. Set to origin(0,0,0 xyz axis); + Suitable for animation and high quality photorealistic visualization; + Rendering studio scene with all lighting, cameras, materials
Materials — Studio Ossidiana
The following is a collection of some of my level art works showcased in the Al Taraq, Santa Sena maps of Call of Duty: Modern Warfare II. I worked on Call of Duty: Modern Warfare II as a Level Artist for Room 8 Studio. My responsibilities included creating buildings following a finished block-out, level dressing, selecting suitable materials and assets, material blend variation setup, optimizations, etc. It was an incredible experience, a collaborative achievement, done by many great individuals. I would like to thank Room 8 Studio and our Art team. Special thanks to Art Director - Anton Deryabin and Team Lead - Aleksandr Bespalko. It was a huge honor to work side-by-side with all of you guys, thank you!
Holden Commodore SS V Redline Sportwagon VF Series II 2016 Creator 3D Team model Why choose our models? + Everything is ready to render. Just click the render button and you’ll get magnificent picture! + Doesn’t need any additional plugins; + High quality exterior and basic interior; + The model doesn’t need textures; + Suitable for close-up rendering; + All objects are intelligently separated and named; + All materials are correctly named; + You can easily change or apply new materials, color etc; + The model has good topology; + The model has real dimensions. Real world scaled. Set to origin(0,0,0 xyz axis); + Suitable for animation and high quality photorealistic visualization; + Rendering studio scene with all lighting, cameras,
Materials (Copy) — Studio Ossidiana
Nanostructured Materials And Nanotechnology Ii
Let's just call this Studio Vignettes II. I'm still working on small projects. I have furniture redesigns near completion. I'll share t...
Studio II Stereo Lot of photos audiovintage and hi-end
Shop an assortment of top-rated Studio Designs products online at Blick. Find big savings on your favorite art supplies. Discover the best brands at Blick.
Archival-grade, self-adhesive tape, stronger and thinner than linen or paper tape. Moisture proof, non-porous film backing remains stable. Reverse with heat, leaving article in its original state. No plasticizers.
Discover Aje Studio's latest arrivals, blending contemporary designs with timeless elegance. Free shipping on orders over $300 across Australia.
Architecture, Interior Design
Interior design presentation board
MZ STUDIO - granat II. Wisior ze srebra 925 i granatu. Długość wisiora 4,2cm, szerokość 3cm. Długość linek 46cm.
The goal of this project was to convert an old commercial property of just over 50m2 for residential use. The premises is located in a beautiful,...
Located in the bustling, residential Bucktown neighborhood of Chicago, Melissa Benham sought to bring a balance of masculine and feminine moments throughout the interiors of this custom-built family home. With a strong exterior presence of the former, Benham's team introduced softer colors, sartorial inspired textures and a powder room wallpaper that influenced the moody accent hues chosen to bring depth to the contemporary space. Read more about this project in Luxe Interiors magazine.
Bound II - Studio Moross
Had the pleasure of working with Blizzard on the material development of Diablo® II: Resurrected. Thanks to all talented team members I had the chance to work with. Here are some of the lava materials I created for the project.