The Climb 2 is out - Some of the concepts and exploration ideas from my side for the City setting part. Many thanks to everyone in the team who took part in this project and made this happen. https://www.theclimbgame.com https://www.crytek.com https://www.youtube.com/watch?v=8YL1-rq1Tmg https://www.oculus.com/experiences/quest/2617233878395214/?locale=en_US Principal Level Designer - Matthias Otto Environment lead - Stefan Heinrich Senior Producer - Fatih Özbayram Brand & Game Narrative Design - Nicolette Kyle Stewart We were exploring various possibilities, and focused on interesting examples of modern architecture which later evolved into a full scale city setting. Was interesting to try something very different from previous natural themes and it created new climbing opportunities and also challenges. The main concept behind the idea was to have something very familiar to every person such as a tall city building and fulfill a kind of fantasy of climbing with your own hands, while also having a clear idea of how tall it is and seeing your final goal with the feeling of conquering the buildings top. It was a challenging production in the sense of figuring out how much is too much, and going back a bit to more simpler shapes, to improve readability and performance. Overall maintaining the positive bright nature of the game's theme of somewhat exotic climbing locations.
One JPG file (3840 × 4800 px)
When the Creator Meets the Created in the Endless Spiral of Evolution
#aiart #midjourney #midjourneyartwork #fantasyart #conceptart #autumn #heather #dungeonsanddragons #scotland #landscape #snow
Jewelry Design, Product Design, Creative Direction, Rhinoceros 5.0, Rhino 3D, Rhinoceros 4
Smart Home - Setting UI Concept designed by Capi Product. Connect with them on Dribbble; the global community for designers and creative professionals.
Set of background illustrations for Poptropica.
Matt Gaser» Projects
i had the pleasure to work with a great team on Anno 1800. Here are some samples of final concept art we did in the past. have a look for more works from Anno 1800: https://www.artstation.com/timwitpraechtiger https://www.artstation.com/kieschnik https://www.artstation.com/roflrolf https://www.artstation.com/davidshelton
Environment concept art / concept design for an Unannounced CRYENGINE Project. https://www.cryengine.com
An illustration I did for Magic the Gathering in 2017, for the Ravnica Allegiance set. AD: Cynthia Sheppard.
White wireless headphones and circles on pink background. Product in abstract setting concept. Flatlay, top view