Part of the main decorative design, from the better-preserved section. The Tudor painted room at 3 Cornmarket, Oxford The building is fifteenth century, but the painted decoration dates from the sixteenth century, when this was part of the Crown Tavern. William Shakespeare was friendly with the proprietor (and mayor of Oxford) John Davenant, and was godfather to his son. According to the son, Shakespeare stayed in the inn; this room — the most richly decorated, as far as we know — is thought to have been the best bedroom, and may plausibly have been where Shakespeare stayed. (Although the painted decoration would, in fact, already have been covered up by then. Also, it appears that such rich decoration was not exceptional — what is exceptional about this room is how well it has survived.) The decoration was painted by hand, because stencils were forbidden by the painters' guild (a little bit of protectionism, there); it was a lime wash (like whitewash), coloured with natural pigments — the yellowish colour in the trellis design is ochre from Headington Quarry. The improving text around the top of the walls reads, "And last of thi rest be thou / Gods servante for that hold I best / in the mornynge earlye / Serve god devoutlye / Feare god above allthynge..." Above the fireplace itself, the inscription IHS is seemingly from an earlier, pre-Reformation design... In places the painting has been touched up and restored — not always very well, unfortunately. Some of the alterations are clearly old: others — especially the great splash of unfaded terracotta colour in the middle — look more recent. Fashions changed, however, and in the seventeenth century the walls were covered in wood panelling, which was in turn covered in layers of plaster and paint and wallpaper. In the 1920s renovation work uncovered the painted walls, hidden and preserved behind the panelling. The panelling was remounted on rails so that it could be moved aside to reveal the walls, but would otherwise continue to protect them from damage by light. For a while in the later twentieth century it was the headquarters of the Oxford Preservation Trust, and when they moved to their present home in Turn Again Lane it was established that new tenants would have to continue to allow them access for tours such as the one I was lucky enough to attend. See where this picture was taken. [?]
Cockpit was created for the recently released game "Archangel" by Skydance Interactive. Now the game is available on PSVR. https://www.playstation.com/en-us/games/archangel-ps4/ It is the first original VR title developed by Skydance. It's an action-packed, story-driven shooter that was created exclusively for virtual reality.
Several weapon concepts inspired by medieval setting
Digital 3d water buildings. Made by Room 8 Studio.
Room 8 Studio contributed to the new chapter of the amazing first-person shooter Battlefield 2042! Look at the 100+ character skin concepts our artists made for the new EA DICE project.
2048*2048 135k triangles PBR
Tupolev Tu-14 The Tupolev Tu-14 (NATO reporting name: Bosun) (USAF/DOD reporting name: Type 35), was a Soviet twin-turbojet light bomber derived from the Tupolev Tu-73, the failed competitor to the Ilyushin Il-28 'Beagle'. It was used as a torpedo bomber by the mine-torpedo regiments of Soviet Naval Aviation between 1952–59 and exported to the People's Republic of China.
first grade teacher blog
Exploring the Sanctuary and contributing to the dangerous and deadly world of Diablo IV proved to be a task not for the faint of heart. As passionate fans of the series, we crafted each demonic denizen, piece of sturdy armor, and death-bringing weapon passionately and meticulously - ensuring that every battle sends shivers down the players’ spines. Blizzard put their trust in us, and we were honored to breathe life into one of their most ambitious RPGs to date.
Drop Pods creating for our partner Amazon Game Studios for interstellar wars. We are proud to contribute to the partner's title working on the art for this project. Join our team - [email protected]
Maps created for Outplay Entertainment https://outplay.com/games/bubble-genius Bubble Genius is available on App Store: https://itunes.apple.com/ph/app/bubble-genius/id1029913337?mt=8 Google Play: https://play.google.com/store/apps/details?id=com.outplayentertainment.bubblegenius and at Amazon: https://www.amazon.com/dp/B018XOZV5I
Keeper of legends and myths, vendor of magical lapms, amulets and crystals. But buyer beware - for the genies are very whimsical and sly creatures, and who knows how the purchase will work out in the end! The concept was created while taking classes at Smirnovschool.
Stylized 3D environment assets we've created for a prototype project.
Room 8 Studio is eager to present amazing stylized assets that our artists have done for fast-paced game Redline Royal. Please take a look at Vehicles, Buildings and Props created by our talented team.
Room 8 Studio took part in creating the 3D Stylized Environment for the Dauntless game. We are happy to be a partner of Phoenix Labs and are looking forward to our long-term cooperation. Our artists enjoyed working on the lovely style and assets and are delighted to be a part of this game. We are pleased to share some of the work that was created.
Island Adventure is a beautiful match3 game that brings us to the bright and joyful tropical island! For this game we tried to make UX simple and understandable. This way the player will have an opportunity to get maximum fun from the game. We drew special attention to the Shop (as one of the main screens of the game) to make it look awesome. During the Style Research, we did our utmost making absolutely different styles related to the tropical or beach theme.
Somewhere, Earth HDR 5 Scatti Fotocamera: Canon EOS 650D Esposizione: 5 Aperture: f/4.0 Lente: 10 mm ISO: 200 Exposure Bias: 0 EV Flash: Off, Did not fire Lens: Sigma 10-20mm F4-5.6 EX DC HSM NOTE: MY photos are NOT to be used or reproduced, COPIED, BLOGGED, USED in any way shape or form. Understand clearly these are my photographs and use of them by anyone is an infringement of my copyrights and personal artistic property! © All rights reserved. Use without permission is illegal
The 3D photoreal game-ready asset we created for our portfolio. Perfectly fits any first-person shooter game.
Room 8 Studio participated in the upgrade of the existing Runescape game. We enjoyed creating various 3D Stylized Environment elements (weapon sets, environment props, event props, and siege cannons). The main goal was to maintain the delicate balance between realistic details and fantasy feel to each asset. We are proud to partner with Jagex and are focused on our long-term cooperation.