This is a character that I've modeled for the Anticto Studio as part of Mutable tech demo. Mutable is a API for character customization and general dynamic 3D content for videogames or graphics applications. It’s flexible, powerful, portable and integrated to Unreal Engine 4. That's the same API used by PlayerUnknown's Battlegrounds for character customization. The character had to be created to support all type of customization. Costume types with interchangeable parts, skin color, character ageing, facial customization, hair type, etc...
The Speed Sculpt the Day: Robocop. "Dead or alive your are coming with me!" Again here is me proving me with some hard surface sculpting. The posterior part of the helmet is a bit diferent in the angle of the cut, and the small superior vent grid in the back is an addition mine. Only that, because I don't like to go so far of the classical aspect of the character. Made with Mudbox 2019-1, using Dynatess 2, subdivsion on some basic Primitives, and retopo. Renders: Mudbox 2019-1.
Mike K Viner on Instagram: “Friends!!, first of all Happy New 2019 to all of you and thank you for being with me and my art! I was lucky to get a fantastic NY present…”