Ever loaded up a Maya file only to receive an error about missing references? Or are textures missing from your scene, even when viewed in textured mode? I...
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I've been trying to step up my texture game.
Compiled: Diffuse: Spec: Normal:
filip hodas — illustrator, computer animator, visual effects artist, pop culture connoisseur — wanted to learn how to use substance painter, so he made...
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The "Broken Tiles" are now available for purchase on Gumroad! https://gumroad.com/l/dDLDX Artstation post: https://www.artstation.com/artwork/lQrxG
Dzung Phung Dinh provides full breakdown of his amazing Exparia project. Shaders, textures, materials - it's all here.
Some hand-painted tileable textures from the game I'm currently working on.
The ceiling of a palace
The Order: 1886 bird poo and scattered papers by Megan Parks on ArtStation.
cool light bounce lighting on the left, breaks up the cold shadow this has great cold shadows and warm orange light ...
Vitiligo woman female beauty portrait by kiraliffe. Vitiligo woman beauty portrait. Studio shot. Gray background. #Sponsored #beauty, #portrait, #female, #Vitiligo
This is a substance network I made that creates unique and detailed stylized tiles from a basic grey-scale input map. It can do everything from simple, regular bricks or floor tiles, to complicated mossy stones or trim sheets. Note: This tool is no longer available for purchase. At this point a lot of this tool is rather outdated and work and life have caught up with me and I currently don't have the time to do any major updates.
hello! it's been a while since I posted anything, been doing some material studies here and there and finally finished the sheet, I have been thinking of maybe making a gumroad or some sort of tutorial for the process on how to make these but not sure about it XD. Hope you enjoy and like them! extra points if you can guess all the materials!
Get this pack! https://gum.co/UjEm "SP Smart Materials: Medieval Pack" it's a pack of Smart Materials to use inside Substance Painter 2. This pack contains 41 Materials divided in 7 categories: - Bone (3 SMaterials) - Leather (4 SMaterials) - Marble (3 SMaterials) - Metal (13 SMaterials) - Stone (4 SMaterials) - Wood (5 SMaterials) - Wear & Tear (9 SMaterials) All of them are fully customizable. You can easly modify the materials to achieve the effect that you need. https://www.artstation.com/marcobiols/store/nk1W/sp-smart-materials-medieval-pack
A little painterly roof texture I did lately on Substance Designer. It is not related to any project, but still wanted to share it here. The graph is very simple as you can imagine :D.