In the Portuguese region of Alentejo, one of the country's traditional ways of fermenting wine, in clay vessels, is making a comeback.
In 2011, the Davis family purchased the century-old Davis Estates winery and began their ambitious restoration project to create a distinguished winery. Growing up in San Mateo County, Mike Davis has a long and fond association with the Napa Valley. Davis Estates is the culmination of a life long dream. Here the vision is carved from this historic site as an estate winery focused on wines of the highest pedigree. From thoroughly planning each block to the faithful caring of the vines and the hand-harvesting of only the best grapes for the winemaking team, quality is paramount. Passion, honesty, and meticulous attention to detail in every aspect of life is the philosophy at Davis Estates. Wine Food Pairing
Project 8 from Jaguar is about the most extreme performance Jaguar vehicle ever. Jaguar XE SV Project 8 is designed with 592 HP from a 5.0-liter supercharged V8 engine, make it as the most powerful street-legal Jaguar vehicle in history. The production of this Jaguar is only 300 cars worldwide and all of them is hand-assembled in Warwickshire, England at the SVO Technical Center.
donald judd / lehni
The 592bhp XE SV Project 8 is the fastest Jaguar ever, but is it a winner? We find out...
Hi all, Wanted to get some feedback on my Build Thread. Click here to read the complete back story and details...
Project O/D | De Maatwerker
Concept Projecr Visualization ,Design by @arch_2680
Author Profile for
One of hundreds of thousands of free digital items from The New York Public Library.
One of hundreds of thousands of free digital items from The New York Public Library.
One of hundreds of thousands of free digital items from The New York Public Library.
Architecture,Interior Design,Autodesk 3ds Max,AutoCAD,Corona Renderer
I wanted to take some time to experiment and build a Star Citizen style scene that I'd GPU render with Octane. I'm super happy with the renders but I'd definitely need more GPU muscle if I was going to do more. I have a 970GTX and a 1070GTX and it felt pretty sluggish with lighting and foliage going on but it definitely feels like it'd be amazing with a few powerful GPUs. Octane really struggles with Ngons and there's no real support for procedurally building materials like I would normally within Modo but I'll definitely be keeping an eye on how it evolves to see if it becomes a regular part of my pipeline. The UI was kit bashed together based on reference, some of it was by the amazing Davison Carvalho: https://www.artstation.com/weeneeds I used Modos round edge shader for all of my bevels / unifying shapes and almost all the UVs are tri planar projected, so assets were fast to build.