Objects for merge game should be bright, contrasting and attractive so that players want to interact with them again and again. OWL Studio specialists have created a lot of props for this genre of games. Send us a PM if you need props for your game.
Objects for merge game should be bright, contrasting and attractive so that players want to interact with them again and again. OWL Studio specialists have created a lot of props for this genre of games. Send us a PM if you need props for your game.
Objects for merge game should be bright, contrasting and attractive so that players want to interact with them again and again. OWL Studio specialists have created a lot of props for this genre of games. Send us a PM if you need props for your game.
Objects for merge game should be bright, contrasting and attractive so that players want to interact with them again and again. OWL Studio specialists have created a lot of props for this genre of games. Send us a PM if you need props for your game.
Objects for merge game should be bright, contrasting and attractive so that players want to interact with them again and again. OWL Studio specialists have created a lot of props for this genre of games. Send us a PM if you need props for your game.
Game Design, Character Design, Graphic Design, Adobe Photoshop
砂沢ビッキ作の木彫を資料として何点か所持しているが、その彫りの素晴らしさに飽きることがない。時々眺めながら何故なのかを考え...
"Rus" is an in-house art-project. We made a grimdark Slavic setting with a lot of concept arts for a hardcore RPG game.
Magic Star objects set by Aleksandryna Franckevic on ArtStation.
FZD School of Design
I created this asset as a personal project to learn Maya3d and to improve my texturing skills. The asset is a game asset although I pushed the poly's a little in the name of quality, textures are 4k and done inside of substance painter. Rendering done in Marmoset Toolbag 4.
Discover recipes, home ideas, style inspiration and other ideas to try.
ninjies: items in franz’s kitchen!
ArtStation - Props - 3D models
Твой проводник в мировую геймдев-индустрию.
Some props sketches
Some of the props I made for Dying Light. Copyright by Techland, 2015.
An exercise I made for fun. I just tried to copy Fortnite style, next time I'll try to create something which could be part of Fortnite's universe.
Fantasy weapons designed for the upcoming game Elements, by Wreckit Games. They are inspired by the wild and untamed forces of Nature, embodying its creative and life-shaping power. Elements steam page (kickstarter campagn is ongoing!) : https://store.steampowered.com/app/1468110/Elements/