Looking into the idea of making immediate trend and shape shifts accessible to everyone I was working on modules in 3 dimensions interlocking into a thousand product possibilities. At the end of this…
A modular approach to the Autumn-Winter 2020 collection by Anrealage utilises blocks to spark unsual garment shapes and detachable, hybrid designs.
Desert Modular House\nCreate beautiful and detailed Desert village sattlement with Desert Modular House. Vast array of Prefabs allow you to create beautiful buildings and houses and add variety into your scene. I created few of houses from this modular house pack for demo purpose you can create multiple houses from them.All screenshots were made with the HDRP render pipeline in Unity 2019.4.16f1. This package contain PBR ( Physical based rendering) textures. This package contain 1 Demo scenes and 1 Prefab scene.\nThis Assets pack is compatible with Standard Render pipeline, HDRP Render pipeline and URP render pipeline. You can easily switch HDRP into Standard Pipeline and URP if you want.\nAll the models are Low Poly and fully optimized & organized for better performance in gaming devices likeMobile, AR/VR ( head mount devices ) and PC.\nUnity version 2019.4.16f1 +Render pipeline - HDRP Render pipeline\nRequest: Your time and feedback is greatly appreciated and also help me continuedeveloping asset in this style.\nIf you have any quaries about this Package please contact on given email [email protected]@gmail.com\nThis package contains:ModelsMod_House_A Set = 27 models ( Total tris of set A=3964)Mod_House_B Set = 26 models ( Total tris of set B=5721)Prefabs House Prefabs = 10 prefabsMod_house_A_1= 28 prefabsMod_house_A_2= 27 prefabsMod_house_B_1= 30 prefabsMod_house_B_2= 30 prefabs\nPBR Textures ( Base color, Normal map, Roughness, Metallic, occlusion) Mod_House_A_1 & A_2 Maps = 5 ( PBR ) there are 2 Base color map of A_1 and A_2 rest of map is same for both.Size = 4k ( 4096*4096 )\nMod_House_B_1Maps = 4 ( PBR )Size = 4k ( 4096*4096 )\nMod_House_B_2Maps = 5 ( PBR )Size = 4k ( 4096*4096 )\nTerrain PBR texture\nGround tile ( PBR ) + Mask mapMaps= 6size=1K ( 1024*1024 )\nGround Brick ( PBR ) + Mask mapMaps= 4size= ( 512*512 )\nGround sand ( PBR ) + Mask mapMaps= 6size=1K ( 1024*1024 )\nSkybox - 1 ( 2048*2048 )Game Assets Materials - 4Scene - 21.Demo2.Prefabs\nRequest: Your time and feedback is greatly appreciated and also help me continuedeveloping asset in this style.","aiDescription":"
Original market leader of Q-build: Our modular staging transforms your space into a flexible performance area with flat or multi-level layouts.
Retro Futurism: Combining vintage elements with futuristic accents for a unique and forward-thinking look. Sustainability Chic: Embracing eco-friendly materials and ethical fashion practices, such as upcycling and recycling. Oversized Silhouettes: Baggy pants, oversized jackets, and relaxed-fit tops for a comfortable yet stylish aesthetic. Techwear: Incorporating functional and utility-driven clothing with innovative features like waterproof fabrics
Guard your edges, honey, because photographer HOUSE OF ENID is fin-to snatch your wigs. A holographic neon pink futuristic dreamland, the lookbook below is for HOUSE OF ENID’s stunning URBAN PARADISE collection. Borrowing elements of afrofuturism with fantasy and fashion editorial the fashion house creates this 80s-esque aesthetic, one reminiscent of Gem and Thor era comic […]
Spoke is a geometric modular blackletter typeface. It has a unique design and experimental shapes. It can be used in any kind of projects from branding, editorial to fashion graphics and packaging.
Initiating the garment economy