concept art for angry birds go
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simplecg
indie game
Hi! I want to share a few game-environments that I made for fun recently. It's my first try at the lowpoly style that is quite popular in indie games.
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this scene took like 15 mins to make. it's really amazing how much you can show with just a few basic shapes and some lighting.
"Kovalska" developer designed by Zabombey. Connect with them on Dribbble; the global community for designers and creative professionals.
Game Design, Blender 3D, GIMP
Development log from the bit-hack
Villagers designed by Timothy J. Reynolds. Connect with them on Dribbble; the global community for designers and creative professionals.
A game about survival.
Low Poly Landscape designed by Camille Woodthorpe. Connect with them on Dribbble; the global community for designers and creative professionals.
Low Poly Trunks & Stumps Pack #Trunks, #Poly, #amp, #Pack
This bridge will serve as the focal point of a larger stylised scene that I am currently working on and will be uploading in the future. I took this project as an opportunity to test out some of the new texturing features in Marmoset Toolbag 4, which I am quite impressed with so far. Modelled in Blender, sculpted in Zbrush, baked/textured/rendered in Toolbag 4.
A concept image for a game project that i'm bringing on in my spare time
Warehouse for e-learning course.
This project is showcasing all the 50 states of the United States of America in a 3D illustrated low poly style. Each scene will be a common representation of that state and what that state is known/famous for.
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