I’ve always wanted to do a pass on wolverine. Finally got my chance, but the project got canceled. I got to do a wide range of sketches exploring different takes on the costume. It was a lot of fun, wish I could’ve built him in zbrush. Here are just a few of the options I turned in
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Demon design for a canceled project a while back. Always liked this one
Just a few sketches from a canceled project. I absolutely love drawing my concepts before moving into Zbrush
Here's a fun take on an old legend. Found the design while messing around in ZBrush.
Falling Skies Mech by Jerad Marantz on ArtStation.
Super early Krang concept art for Teenage Mutant Ninja Turtles. This was a very early version of the script and I got to explore a few options. I was so thrilled to be able to do these early designs. I grew up with a cartoon and read the comics. I hear they’re going to eventually reboot the franchise. I’d love another crack at it
It was an honor to work on this awesome show and with the amazing talent over at Tinsley Studio
Here are some concepts I did for a project that got canceled. I love doing armor, it's such a fun challenge
I had the honor of spending a lot of time on Kang the Conqueror for Antman and Wasp Quantumania. I tried to stay as true to the source material as possible. Before I jumped on the character my very good friend ,Constantine Sekeris, did a pass on the Kang that everyone really liked. They also liked my pass, so I kept going for a while. I explored a lot of different ideas. It took them a very long time to pick which one they liked. Constantine is one of my closest friends and we have very similar sensibilities, so it makes sense that we were both in the ballpark. They eventually went with his version and I think it was the right choice. It was pretty solid in its first pass and I think sometimes as concept artists if you get the assignment right too early often times we are still asked to explore. All in all it was still an incredible honor to not only work on this character but with the amazing team over at marvel visual development. This project was led by the insanely talented Andy Park. I am always so grateful when he brings me on board to play in the Marvel world.
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I spent a lot of time working on Kangs design and when I wasn't, I had the pleasure of doing a bunch of sketches for his powers. This was a ton of fun. I did a lot of sketches, these are just a few. The hardest part was trying to show the powers in a single image and not do anything sequential. I had a lot of ideas and I wanted to get through them quickly so doing sequential work or even an animation would've taken more time. Big thank you to Andy Park for bringing me on board over at Marvel visual development. I cannot express enough what an incredible honor it is to work on these projects with such an amazing team!
Avengers Endgame: Frost Giants For the final battle in Avengers Endgame they were considering bringing back the frost giants. I got the assignment and was really excited to do a bunch of options. This is as far as I got. My variation on the design is that they would use their ability to generate ice armor. Fun idea, but in the end did not make it into the film
Loved how this movie turned out. I had a lot of fun on this project working with costume designer Leah Butler . It was a real challenge bringing this character to life and we had an incredible team! My biggest inspiration for the suit was from the animated movie War. That will always be my favorite version of the character designed by the insanely talented Phil Bourassa.
I got the chance to do some early passes on the Celestials for Eternals. I had a great time I made sure working with some incredibly talented artists over at Marvel Visual Development
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Here's another fun creature design I did for a canceled project. I love the idea of conjoined monsters. There's been so many clean creature designs out there and clean transformations. It always seems to me that when things go wrong in nature, they really go wrong. I really enjoyed sculpting this guy in ZBrush and finding the design in the process.
Here are some early designs for the Quantumnuats for Quantummania. It's always a pleasure working with the team over at marvel visual development and for project lead Andy Park. I did several passes for the design of this guy. The final design was done by Calum Alexander Watt I think. I'm a huge fan of his work and he did incredible job on that show.
Here's some early exploration for Steppenwolf. Once I was able to get the direction for the anatomy through I started playing around with the characters armor and how it worked. I had an incredible time working with costume designer Michael Wilkinson. I was so excited to see the character in Zack Snyder's justice league.
I did some early development on Spacejam. Fun project. I remember when the original film came out when I was a kid, so it was pretty surreal getting a chance to work on a Monstar!