how to "blend" RAMP texture with ALBEDO texture
Magic ice and fire special effect for unity Using Unity Particle System and Shaders Shaders developed with Amplify Shader Editor
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high quality caustics texture pack
Nathan Huang shared some techniques he uses to build beautiful visual effects for his projects.
vimeo.com 再びParticular。もうしばらくはParticularはいいかな…。 ただ放射状に飛ばす程度の簡単なお仕事です。
When creating effects, you need a textures, so I decided to share pack of textures. You can use these textures to create shaders and effects. These are noise textures from my library which were created by me from scratch. Hope you enjoy and can use them in your effects. https://www.artstation.com/marketplace/p/6lXLy/noise-textures
“今回は『水系の波紋エフェクト』を作る際におすすめな制作方法です。 最後の色味調整を工夫すればリアル、アニメ調どちらにも化けます。 #AfterEffects”
Community wall photos - Берешь и Рисуешь - 37380 photos
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A Project-L type Jhin finisher for the Riot Games VFX Competition. My main priority was the impact and adding petals, I always wanted to do that. I started half-way through the competition timeline, the windup/cast definetly need more love but this is
Hi! So here will be my vfx sketchbook. Latest work: procedural candle and flame To start with this is some trails study I made recently. Made and rendered in Unreal Engine with Niagara. Textures were created in Sub…
Effect Animation - How to creat 3d effect animation for gameGame effect tutorial - Sword slash► Link textures + tool : http://adf.ly/1flQR5------------------...
[PR] VFX Extra BP_MagicSplineV2 テクニカルVFXアーティストの@niels_Dewitteさんが作成したアンリアルエンジン5に4.27~でエフェクトを作成するのに使えるスプライン等のツール
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TUTORIALS AND BREAKDOWNS - https://www.1mafx.com/Monthly FREE NEWSLETTER - https://1mafx.gumroad.com/l/Newsletter?layout=profilePatreon - https://www.patreon...
100% procedural
Heya, Trying to create some fun and interesting variations. Latest gif:
Hello rtvfx people, first time poster here! :smile: I’m following a tutorial (link below) and everything is working nicely, however I’m having a bit of trouble recreating one of the textures in there, the flow map. I…
My Custom shader works. :) Using Unity and Shader Script. (Vertex & Fragment Shader) Thanks a lot! :)