Neste tópico, nos aprofundaremos nos princípios fundamentais do design de jogos, incluindo mecânica de jogo, experiência do jogador, design de níveis e narrativa. Embora...
Subscribe (https://www.youtube.com/c/Docbrockgames?sub_confirmation=1) to watch & learn game development with Doc Brock as he motion captures and codes his m...
Subscribe (https://www.youtube.com/c/Docbrockgames?sub_confirmation=1) to watch & learn game development with Doc Brock as he motion captures and codes his m...
WIP. I just love creating these little worlds. A few years ago I've made a bunch of mockups like this and it was super fun. But this time I want to take it a little bit further #gamedev #IndieGameDev #illustration #sketch
Here's a little showcase of our dash charge attacks in #AlabasterDawn. By pressing dash with no direction and attacking after, you can unleash a powerful attack! #gamedev #pixelart
View the IndieDB Perliner image Perliner fighting
The Making of Future Fighter: How Distance Impacts End-Combo Choices & How AI Uses It Against You https://youtube.com/watch?v=TIiAmm5oogo #scifi #fighting #game #pc #gamer #martialarts #indiedev #gamedev #FGC #FutureFighter #devtools #software #developers #development #indiegamedev #gamedevelopment #AI #artificialintelligence #design #gamedesign
Subscribe (https://www.youtube.com/c/Docbrockgames?sub_confirmation=1) to watch & learn game development with Doc Brock as he motion captures and codes his m...
Subscribe (https://www.youtube.com/c/Docbrockgames?sub_confirmation=1) to watch & learn game development with Doc Brock as he motion captures and codes his m...
Subscribe (https://www.youtube.com/c/Docbrockgames?sub_confirmation=1) to watch & learn game development with Doc Brock as he motion captures and codes his m...
Subscribe (https://www.youtube.com/c/Docbrockgames?sub_confirmation=1) to watch & learn game development with Doc Brock as he motion captures and codes his m...
Subscribe (https://www.youtube.com/c/Docbrockgames?sub_confirmation=1) to watch & learn game development with Doc Brock as he motion captures and codes his m...
In video games, frames-per-second (or fps for short) is a value that represents the number of frames that the computer renders in one second. Frames-per-second is a great ind...
Subscribe (https://www.youtube.com/c/Docbrockgames?sub_confirmation=1) to watch & learn game development with Doc Brock as he motion captures and codes his m...
Subscribe (https://www.youtube.com/c/Docbrockgames?sub_confirmation=1) to watch & learn game development with Doc Brock as he motion captures and codes his m...
Subscribe (https://www.youtube.com/c/Docbrockgames?sub_confirmation=1) to watch & learn game development with Doc Brock as he motion captures and codes his m...
Subscribe (https://www.youtube.com/c/Docbrockgames?sub_confirmation=1) to watch & learn game development with Doc Brock as he motion captures and codes his m...
Subscribe (https://www.youtube.com/c/Docbrockgames?sub_confirmation=1) to watch & learn game development with Doc Brock as he motion captures and codes his m...
Subscribe (https://www.youtube.com/c/Docbrockgames?sub_confirmation=1) to watch & learn game development with Doc Brock as he motion captures and codes his m...
Subscribe (https://www.youtube.com/c/Docbrockgames?sub_confirmation=1) to watch & learn game development with Doc Brock as he motion captures and codes his m...