Saison Du Fus designed by Fuzzco™. Connect with them on Dribbble; the global community for designers and creative professionals.
A 360 I was playing around past two days! Hope you like it!
A personal piece inspired by my trip to Monte Carlo, my love to the Bioshock franchise and of course my dusk lighting fetish. Live stream recording for some behind the scenes (https://www.facebook.com/fus.wojtek/videos/1520661654710377/). A huge shoutout to Darek, Jonas, and Mathias for feedback along the way! Hope you like it!
Homework for 3rd week's CGMA Matte Painting Class that turned into a Star Wars fanart. Learning a lot!
“My name's Michelle and I'm a Jewish girl that draws a webcomic about aliens and inner demons 🏵️ https://t.co/AOXQcZ6Q7U #VisibleWomen”
Hoverbikes! I've been experimenting with different approaches lately and here are a few experiments :) Preparing for a bigger personal project with a similar subject matter!
A personal piece done as an exercise. Thanks for help and advice to the best bros: Mathias Zamecki, Raphael Lacoste and Eytan Zana <3 Moving on to the next one!
Wojtek Fus is a 21-year-old concept artist, currently working at game developer Quantic Dream in Paris. Largely self-taught, his talent was spotted by Shaddy Safadi, founder of concept art studio One Pixel Brush, who hired him as a freelancer. After an intensive three-month course at Watts Atelier Of The Arts in Encinitas, California, Wojtek began […]
Quick style exploration!
Low Earth Manufacturing Station The year is 2347. Earth's atmosphere is a thick and dense layer of polluted clouds. It's impenetrable to the sun rays and makes everything alive on the surface completely miserable. Let's be honest, we've seen it coming. For centuries. Once it happened it went completely dark. Of course, we missed the sun. And what have we done about it? We've built flying cities. Industrial juggernauts. LEM Stations. Made them high enough to get precious solar power and big enough to fit the working class. Those who made it up there can sure enjoy a view. When you look down into the void, somewhere beneath the clouds, you can see what've left behind. In the shadows, a cracked surface tormented with acid rains and radiation. Earth is still screaming together with millions we've left there. Thanks for checking out this project! I was cooking it slowly on the side and had a lot of fun! Named the Station after my favorite polish sci-fi writer - Stanisław Lem (Solaris).
Image I was honored to do for CD Projekt RED's The Witcher 3: Wild Hunt, first as a an art test, then as a final image used as a concept for the main menu screen of the game. Art Direction: Bartłomiej Gaweł
Happy birthday to this cool guy #avasdemon
"Later, it was said the man came from the north." ⚔️🐺 A little Witcher fanart sequence I've done almost a year ago. Imagining the opening sentences of the first book... 🧐
Evening experiments after a long week of freelance work! Hope you dig it! Print: https://artstn.co/pp/ap/PyO
I make a sci-fi webcomic called Ava's Demon, and post art here sometimes, too. They/Them | Rep'd by @Skybound | https://t.co/aj3vcUBDIo
Personal piece! Trying some new workflows!
Here is a bunch of RST interior designs I was happy to do while working on Bloodshot + a last-minute exo-suit rack design 🙌 A lot of these are done in collaboration with talented set designers for the initial volumes.
I had a privilage to work on the keyart for my friend's upcoming Medieval RTS game that he is solo developing: Manor Lords. If you played strategies like Age of Empires/Stronghold make sure to check out the trailer. It's incredible what was already built by just one person, from assets, coding, map design, unit tech, and the overall vision for the game etc. Can't wait to play it! Wishlist on Steam: https://bit.ly/3gpOycx