Elementalist Lux skin-line guidance by Paul Kwon July 2016
“Destroyah, The Titan Killer, The Ultimate Life Form” • Well here he is guys the main big bad you all been waiting for. I really hope you guys like it and that my redesign is good for the Monsterverse if I was hired to redesign all of Destroyah’s forms. I’m more than happy to hear your thoughts. • “Destroyah needs to look like the final boss that Godzilla would fight, something like from a video game” was one of my notes. Destroyah was always my favorite monster and Godzilla villain of all time. If I had the opportunity to redesign a Toho monster for a new movie it would be Destroyah. The problem I had with the old design was his tiny little arms limiting what he could do in the original film. So I redesigned Destroyah to make it look like he can actually kill Titans and do some serious damage to Godzilla. For his built, I think it’s a good balance of a both agile and heavyweight fighter, because he will be more like Godzilla. Destroyah can definitely fly but he’s not a full on flying monster like Rodan or Ghidorah. I like to think he can only fly for a limit time since his wings won’t be able to fully support his body built. I think achieved making him more menacing than Ghidorah and more terrifying than MechaGodzilla since he’s basically the embodiment of Satan and I went all out when it came to making Destroyah demonic and very scary. I didn’t make him like horror level scary, more like metal scary, similar to the demons from Doom which is one of my favorite all time games. I also think my redesign stays true and faithful to the original without making Destroyah what he isn’t and unrecognizable which was another important note.
Not new, but definitely notable: Siteless: 1001 Building Forms, by Architect François Blanciak, was released to the academic architecture community for a little while now, but, after rediscovering it this morning on Jacket Mechanical and Lined and Unlined, we realized it has wide resonance and wanted to share it here.Though...
THE BREWED WAVE IS A CAFE WHICH ACTS AS A HUB OF THE MODERN WORLD. THIS IS AN ICONIC BUILDING BECAUSE OF ITS UNIQUE FACADE WAVE FORM.
The best list of ideas for architectural concepts for innovative and inspirational designs!
Brazil as the World Capital for Architecture entails not only its privileges but also its challenges that it has to address throughout its course. Based on the idea hat culture is the heart from which Architecture and Brazil stands on. We aim to highlight the foundation of Culture and Community Interaction through its inter-weaving master plan.
Ivan Turbin on Behance
BHARAT BHAVAN 2020 AIMS AT FORMING A PLATFORM TO THE LONG HISTORY OF RICH INDIAN CULTURE.
gooood是中国第一影响力与最受欢迎的建筑/景观/设计门户与平台。坚信设计与创意将使所有人受益,传播世界建筑/景观/室内佳作与思想;赋能创意产业链上的企业与机构。
Completed in 2014 in São Paulo, Brazil. Images by Leonardo Finotti . The project's main intention was to create a square on the ground floor, conformed by the extension of the promenade, also to preserve the view of...
Concept development and form architecture presentation sheet
“Therapy does not need to be lead with theory,but with the relations” Irvin David Yalom,Wonders of Psychotherapy
Designed by Delution Architect, The Equalizer is a metaphorical architectural concept of a rhythm in activity in our lives.
The whole complex of the Opera House is filled with social functions such as museum, theatre, cafe and digital exhibition hall. Following the axles, newly created island works as a public space for the whole area. The bridges that circulate around the complex and the island create an integrated social form.
Completed in 2006 in Gilbert, United States. Images by Bill Timmerman . The leadership of a large local church in Arizona challenged DeBartolo Architects to design a building that would be strategically located in the new...
Struggle, Despair, Loss, Memory, Loss of Identity are just a few abbreviations for the feelings of refugees. The idea was to design a Distraction, from negative chaos of the refugee camps towards positive chaos of happiness, by creating a dynamic and provoking form.
Property of Konami Entertaiment, developed by Mercury Steam.