Baldr, the radiant god of light, stands tall and majestic, his divine presence illuminating the realms of Asgard. His golden hair flows like the rays of the
what would happened if two sci fi ships one a battleship from the australian navy the other an aicraft carrier from the south american federation were teleported to the azur lane follow these two ships as they fight and explore this new world while also dealing with the sirens the question remains can these two ships unite both factions into a single one or will they die in the forgotten seas as ships that were not know follow these two ships in their adventures in azur lane ps this part 2 of my soldiers story so expected their same personality for them to have
Baldr, the radiant god of light, stands tall and majestic, his divine presence illuminating the realms of Asgard. His golden hair flows like the rays of the
From Jessica Khoury comes a high-action sci-fi adventure about a video game AI come to life. Warcross meets Ready Player One in this thriller set in a high-tech near future.Bullied at school and home, Ash finds respite from his unhappy life in virtual reality games. One night, he spends his meager savings to help a stranger, who thanks him with a copy of an old fantasy game called The Glass Realm.While exploring the game, Ash meets a seemingly humble shopkeeper named Ruby. But from the start, Ruby seems different than the other townsfolk--especially when she and Ash stumble across an in-game quest designed not for the player, but for Ruby to solve. When Ruby begins developing powerful abilities that can rewrite the very code of the game, they realize she is far more than a pre-programmed side character.Following the quest left for her in The Glass Realm, the pair discover that Ruby is actually a sentient AI who's been hidden inside the game. Originally built as a weapon, her developer stole her from his employers and hid her away, hoping to keep her safe.That safety vanishes when Ash and Ruby are targeted by the powerful shadow organization who funded Ruby's development, and who would use her to spark a world war to rack up huge profits. Caught in a deadly game that blurs the lines between real and virtual, Ash and Ruby must flee for their lives. If they lose this game--they might just doom the world.
Unforgiven is the name Rosa's signature handguns, and are the only weapons she is capable of using. Individually called North, South, East, and West, she used them during the time of the Witch Hunts. Long ago, the Unforgiven set was created for chosen members of the Umbra Witches until it was used in the betrayal and injury of an Umbra Witch. It was then since sealed away and much of its original power was lost. Unforgiven are automatically obtained when Rosa becomes a playable character in the
“The Maker smiles sadly on his Grey Wardens, so the Chantry says, as no sacrifice is greater than theirs.”[1] The Grey Wardens are an Order of warriors of exceptional ability dedicated to fighting darkspawn throughout Thedas. They are headquartered in the very place of their founding, Weisshaupt Fortress in the Anderfels, but maintain a presence in most other nations as well. The Grey Wardens are known for ignoring a recruit's racial, social, national, and even criminal background if they deem t
“[4] fixing butt of the rifle......”
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Believe it or not, the world is actually safer with More Nuclear Weapons. Find out the reasons for this kind of logic ... READ MORE
An update to the already released LAHIRE model kit a few months back, the gun metal version of this kit will be making an appearance at a hobby center near you around January 2011. The new kit, besides offering a gunmetal paint scheme, will offer new parts such as a pile-bunker, a shotgun, and external […]
Was requested to do an RPG, so here it is. It'll probably get lost amid the Starcraft 2 hubbub, but what the heck. :) Click all sizes to see the chrome, or better yet, click HERE for the full-sized image (not downsized to 1024 pixels). A 65mm smart rocket launcher capable of firing multiple types of ammunition; shown is the basic 100mm HEDP round with shaped-charge warhead and frag casing. The sighting unit includes a scope, laser rangefinder and targeting computer. The smart rounds can be programmed with one of three trajectories: - Direct impact - Top attack, for use against heavy armour - Airburst, for anti-personnel and soft target attack Disassembles into three parts (front, rear and sighting unit) for portability. This thing is approx twice the size of the RPG-7, with correspondingly greater lethality against harder targets. Available warhead types are here. Top: www.mediafire.com/download.php?9a9f1zad648kyox Bottom: www.mediafire.com/download.php?b9u4ywa73jkbt67