Fallout Character Fan Art
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ArtStation is the leading showcase platform for games, film, media & entertainment artists.
A little map of Fallout 1 and Fallout 2 New Vegas would be visible on the right side, but this is only including areas from the classic games.
Creating animated battle maps for Sci-Fi \ Cyberpunk TTRPGs
- часть вторая, финал. Оружие, техника, архитектура и т.д. Кроме того, анонсированы первые длс, но о них мы поговорим в следующий раз.
ArtStation is the leading showcase platform for games, film, media & entertainment artists.
Done for the Magic: The Gathering Fallout® Beyond Universe's set. Art Director: Cassie Murphy https://www.youtube.com/watch?v=nYla3gjHUHA&ab_channel=Magic%3ATheGathering
A strong two handed melee weapon that heats and applies electric vfx when swung. Throughout the development of Skyline Valley, myself and the concept artists (Soufian and Fergus) worked very close to design armour sets and weapons that matched in theme with each other - my idea for this one was a melee weapon that looked just as broad and beefy in the hands of someone in power armour as it does without - even iconic melee weapons such as the super sledge can look quite small in the hands of power armour, so we designed this to look like it was purposely created for power armour use. We iterated a lot on this weapon as a small team, I also used it as an opportunity to learn the Z-modeler workflow in Zbrush. Shoutout to Joseph for adding the heating VFX https://www.artstation.com/a_soufian https://www.artstation.com/crowbit https://www.artstation.com/thefriedturkey
A few months back I made a free, short D&D 5e adventure called Ant Extermination: Side Quest. Ants accidentally got into an alchemist's growth formula, and turn into giant ants! You can check out the adventure here.
modern, post-apocalyptic & cyberpunk battlemaps, assets & more
Улучшенные формы игрового оружия, теперь мечи, кинжалы, колчаны будут соответствовать реалистичным пропорциям, как и должно быть в реале.
Post apocalyptic RPG tabletop Battle maps ☢️ Fallout & others
Heavy plasma gun designs for Fallout Miami. In order to blend in with Fallout lore and universe, this weapon design is influenced by existing Fallout 4 heavy weapons, general Enclave faction aesthetics and modern, real world tech. Favorite part about the whole design was figuring out how to make it play well with Creation Engine, figuring out the reload operation and making it unique and fresh while at the same time making its looks and functions interesting and appealing to fans. Find out more about Fallout Miami mod at: https://www.falloutmiami.com/
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