Fantasy props sketch by Pao Yong on ArtStation.
Discover the best assets for game making. Choose from our massive catalog of 2D, 3D models, SDKs, templates, and tools to speed up your game development process.
The shown game assets are part of my 'Study Room' Project. I wanted to show callouts of the assets used in the 'Study Room' Diorama. My aim was to design cohesive props that would fit design wise in one space/room/environment.
pattern
Early Man — Aurélien Predal
Concepts and assets done for the game RedStory
Magic Star objects set by Aleksandryna Franckevic on ArtStation.
Download this Premium Vector about Vector illustration collection of hand drawn doodles of business objects and office items, and discover more than 15 Million Professional Graphic Resources on Freepik
Award-winning 🏳️⚧️♿️ author/illustrator /nerd. Makes queer comics & books, mostly fantasy & historical romance. Main tags: Finding Home / Queer regency rom-com(ic) / Wizard tower fantasy heist
This page is meant to show projects that are work-in-progress, general workflow, or reasonable practice work. Latest work is at TOP. ...
[IMG] Quinn has a hot date at the most chic lounge in town. The Oak & Sidecar has filled up, but you have a reservation! Help ensure the romantic...
BOOK by LIN . on ArtStation.
**Disclaimer- I will be sharing insights into my responsibilities as Lead Environment artists for educational purposes. I think it's great information on the challenges/ pitfalls of production for AAA and indie games alike. Hopefully, this information helps developers avoid these mistakes in the future** As a Lead Environment artist, it was my job to look over the entire schedule of asset creation for environment art for the remaining duration of Indivisible. In order to justify taking a longer time on some older assets that had already been made, I made sure assets were created in a way where we can get ALOT out of one texture. I also coordinated which assets would be outsourced and managed those outsource artists to make sure our internal work schedule for the Environment team was still realistic. This is An example of some concepts I did during the polish phase of the first level ( the only level that had been worked on for the game after about 2 years of full production ) I had a lot of work ahead of me because I had to train several internal junior artists as well as manage outsourcers, and establish a new modeling/ texturing style for the game. This shows a breakdown of the assets from concept to final after a texture polish I did on an outsourcer's work. The initial colors and design were all strong but the finish needed to be pushed to really pop in-game. I found that adding more noise and exaggerating color shifts really shined in-game. Adding a slight hi-pass and sharpening really pushed these details as well. Ivy concepted and created by me. Outsource walls by Xavier Garcia and some model clean up by Jennifer Seaman
Time to Work designed by Miguel Saballa. Connect with them on Dribbble; the global community for designers and creative professionals.
Sur Instagram, Adèle Fugere exprime sa créativité de la plus amusante des manières. Avec elle, les objets du quotidien se réinventent pour faire apparaître des petits personnages, des animaux... comme s'ils prenaient plus de sens avec beaucoup de poésie.
어려우면서도 쉬운 돋보기 질감 팁!막그림이나 어딜 묘사해야하는지 모르는 부분에서, 기본에 더 접근해보는 시간! 동래 비투비 미술학원에서 기본기를 보다 쉽게, 잘그리는 방법을 가르쳐 드립니다. by.동래비투비 미술학원핀터레스트 https://www.pinterest.co.kr/dbe...
Here's some of the props I got to design for Ambertail Games, for their new upcoming game Amber Isle!! Working with them has been such an amazing and pleasant experience, and I'm very happy I can finally share the things I worked on. Here's some props that the player character will be able to craft to decorate their home, and also sell to the other paleo villagers so you'll be able to see these objects in their home as well! Being a big lover of lifesim games like The sims, Stardew Valley and Animal Crossing and decorating in general, getting the opportunity to design furniture that the player will be able to use to decorate their home was very emotional and important for me, and I can only hope the players will be as excited about these objects as I was designing them <3 It was really fun to play with the chonky and stylized shapes, and also with different materials, fabric, types and colors of wood. I hope you all enjoy it! Check out Amber Isle here: https://store.steampowered.com/app/1663040/Amber_Isle/