Mad scientist chest | Concept | Props and logo design The project was completed after completing the course at the Skills up school.
© DreamWorks Animation Early Brainbots by Paul Sullivan By Paul Sullivan too Singular Girlbot By Andy Bialk By Paul Sullivan too By Chin Ko...
Concept for project Aranium
Visit the post for more.
Smithy, props concept. You can check out the whole project on our Behance page
Sketches, WIPs, more art here: https://www.instagram.com/sifrat.art/
Several props from the game textured by me.
Work I did at Valkyrie Entertainment for Studio Wildcard's game ATLAS.
Both Interactive and non-interactive conceptual work piece for Andrew Averkin's upcoming game: Utopia Game. For more info or updates of Utopia Game do check out this link here below: https://www.facebook.com/utopiagame/
Animation, Character Design, Illustration, Adobe Photoshop
Artworks for the "Sketching and Form" course. Smirnov School.
If you're using my sketches for your 3d studies, please, consider giving me a tip on Buy Me Coffee: https://www.buymeacoffee.com/panisil Dominique Houghton made a really cool model based on a broom concept: https://www.artstation.com/artwork/Vg5lxR And a really awesome hand-painted bow by Klaudia Manteufel: https://www.artstation.com/artwork/DA5Y9n
www.patreon.com/cauldron Market alley environment for my worldbuilding project 'CAULDRON'
Hello everyone and welcome to the Monthly Noob Challenge for the month of November.
Just for fun/practice
Made at Artside Game Art School. Thanks a lot to Elodie Mondoloni for the feedbacks :) https://www.artstation.com/elodiemondoloni
This is a container model I made with substance paint。
C.B.C Kommandant's equipment 02. by ~Popov-SM on deviantART