Photography, Product Design, Graphic Design, Adobe Photoshop, Capture one Pro
Photography
My version of Baby Groot from The Guardians of the Galaxy Vol 2. I tried to stay to the original as much as possible in the design. I challenged myself to see if i could create the iconic Character Baby Groot in a short time spand. This was a practice in sculpting, texturing, and rendering a concept character. Turntable video to follow soon. All High poly details were hand sculpted in Zbrush with no use of Alpha maps for the wood grain. A tiled bark texture was later applied in Substance Painter to add extra details. Made up of 6 UDIMS for texturing. rendered using Marmoset Toolbag3.
#lambochallenge
Hi guys .... so i finally have gotten around to finishing off a personal project i started 2 years ago. I wanted to create a full body dragon, after being inspired by The Hobbits Dragon Smaug. So yes it has a lot of Smaug inspirations incorporated into the design. Created in Zbrush, Maya, Substance Painter, Mari, Crazybump, Photoshop, Marmoset Toolbag, I wanted to use Arnold Render to render my final model bt my laptop cant take the stress of rendering it so i used marmoset toolbag instead. I followed along with Javier Blanco " Making of the Beast' article on how to create more detailed sculpts within Zbrush and mari. It is a great article and very detailed explanations on how to utilize Mari and Zbrush together. Link to the Article: http://www.cgstudentawards.com/magazine/entry/making-of-the-beast-by-javier-blanco I enjoyed getting back to work on this model after nearly a year off from it and finally finishing it.
Automotive Design, Product Design, Visualization, Autodesk Alias Design (All Versions), Adobe Photoshop, Keyshot
Graphic Design, Food Styling, Photography, Adobe Photoshop, Capture one Pro, Adobe Illustrator
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👉🛒 - Online Stores Links - 🛒👈 👉 👉 Artstation Marketplace Link: https://www.artstation.com/a/3828195 👉👉 Flipped Normals Link: https://flippednormals.com/creator/mlwcreative?dst=uVFPHL29 👉👉 Gumroad Link: https://mlwcreative.gumroad.com/ ---------------------- Created in my spare time using Zbrush and Photoshop. Total time: Zbrush: 4.43h Photoshop: 36mins Follow me on YouTube and Instagram for future projects. YouTube: MLW creative Instagram: @mlw_creative
This project was a collaborative job developed by Maurício Cavalheiro and Diego Ruiz. All the process was done along two months, from the first ideation sketch to the last treated render images for the internet board. We already know that the normal Desig…
Project made for Design class obs: Holly Moore did an amazing Neil model, check her art!> https://www.artstation.com/artwork/R3rvGX Thanks to my teachers James paick and Gue yaj, and to my friends Gabriel rubio, Guilherme Holz and to my marvellous partner Tati Kussumoto for feedback. Follow me on ig: https://www.instagram.com/yankyohara/
This concept art is a part of my personal project "CIRCULATION". A dystopian corporate building in the near future. People's religious beliefs are stored in a cloud server, and everyone working here is an android.
Prototype black ops high altitude spacecraft. I designed the concept myself, built it in zbrush in a 4 hour sculpt session. Did some quick shader and bitmap work in 3D-Coat. Rendered in Keyshot, very slight touch-up in Photoshop.
Personal Project
Concept design for NBA.com. This is my another personal project.(Main Page - Score,Schedule - Standings - Statics)
Tribal Class destroyer, personal project wip.
Weapon study
Some more work done for my personal project, Ari & Nana. Includes concept, textures and WIP gifs! This here is her sister's shop that Ari helps out at, Tonics & Trinkets!
i've made this model Old Generator for my personal project scene.