Illustration about 3d people - human character , person with briefcase and helmet. Engineer and a solar panel . 3d render illustration. Illustration of ecology, photovoltaic, briefcase - 23395237
橡树密林是这个世界自然力量的化身,德鲁伊大师们带领各自派系的德鲁伊团建立在橡树的几个主要枝干之上,代表着对自然的无限崇敬。然而最近树冠之上的雾弥漫,树下的村庄已经好久没有上方大师的消息,等待勇者查明真相。 1.”愚钝骑士“:由密林里胆小的“原住民”橡树精灵佯装而成。家园的破坏让他们想要找出真相,打败邪恶势力。胆小又机灵的他们穿上了古代骑士的盔甲,扮作勇士,召集勇者帮他们探寻真相。 2.德鲁伊少女蒂尔:蒂尔是一位德鲁伊学徒,她将陪伴勇者,一同拯救家园。 3.堕落德鲁伊大师:这位擅长变成枭熊的德鲁伊,曾是一位德高望重的大师。但邪恶力量的入侵使他成为力量的奴仆,从曾经的密林守护者,成为了破坏者。 The dense forest of oak trees is the embodiment of the natural power of this world. The druid masters lead their respective factions of druid groups to build on the main branches of the oak tree, which represents the infinite respect for nature. However, the fog above the canopy of the tree has recently filled the air, and the village under the tree has not heard from the master above for a long time, waiting for the brave to find out the truth. 1. "The Dull Knight": Pretend to be a timid "native" oak elf in the dense forest. The destruction of their homeland made them want to find out the truth and defeat the evil forces. Cowardly and clever, they put on the armor of ancient knights, pretended to be warriors, and summoned the brave to help them find out the truth. 2. Druid girl Deer: Deer is a druid apprentice, she will accompany the brave to save the homeland together. 3. The depraved master druid : This Druid who is good at becoming a owl bear was once a highly respected master. But the invasion of evil forces made him a servant of power, from a guardian of the jungle to a destroyer.
Character Development for Assassin' s Creed Odyssey's via OXAN STUDIO. Character based on designs by Fred Rambaud. Art Director : Thierry Dansereau Characters / Full Render : Yan Li Background / Light Comp : Yohann Schepacz
This is a final project that I full recorded for a course offered by Nexttut Education. The propose was to make a full character, polypaint, detail and make hair with fibermesh. And finish with just normal Zbrush render, compositing in Photoshop. Cloths base were done in Marvelous Designer. I started covering a whole anatomy process of the basemesh and then went into the character itself. It was my first experience recording a course and in english, which isn't my natural language. Very hard at begining but it was an amazing experience and opportunity to share some knowlodge with people that wanted to get how is my process of sculpting a full character. At the end it became almost 80 hours of recordings and about 250 classes.
This is my personal project on realtime character, I named her Ves. Start with a very rough sketch and turn it into a 3D character. Using Maya and Zbrush for modeling part. Unrealengine4 to render, full hand-painted texture in substance painter. You can see more of process and work on https://www.facebook.com/illust.ratchata/ Thanks P'Krit for a idle animated : [email protected]
Here is the final render of this month's character, it was a lot of fun to paint 😃 Feel free to join our Patreon to see the full process! https://www.patreon.com/azorastudio All the best, – Arthur
Personal Dragon Character. I wanted to do this dragon full bodied but at the same time i wanted to change my workflow and tools , Learn new stuff so i just made the portrait before attempting a complete character, hopefully the next character will be full bodied. Modeling: Z brush and 3ds max for low poly and re topology Texturing: Mari Rendering: Corona Render Post: Nuke Hope you like it !
I was responsible for high res sculpt and Marvelous Designer work of full costume. I also made game res modeling. This is first full character costume that I did after I joined Sucker Punch. Concept by https://www.artstation.com/johnpowell Texture and Material by https://www.artstation.com/drewparadise Weapons by https://www.artstation.com/trace_studio Render room provided by Omar Aweidah
-Support my Patreon and receive 40% off my entire MyMinifactory Library. LINK -All support files included A large spirit dragon hovering over ruins FILES GIVEN: A multi-piece version and a full body version with wings separate. 1x body 1x head 1x tail 1xbase hollow 1xbase solid 1x set of wings cut into two pieces 1x full body character no wings 1x full set of wings 1xspell SPECS: overall height with base 253.5mm Overall width with wings 362mm use the render to show you where to set the spell thats being casted | Download free and paid 3D printable STL files
Personal work. Found this little fella on one of my backup drives. I modeled him for an animated school short that never came to fruition. I recently decided to push this character through the end and create a full render scene. For this project I got to …
Hey guys,This is the character of a game project we are working on. He is one of many characters. This is an exciting project. More information about the project is still confidential. The character has about 78000 polygons. Designed by Yangqi917 :https://www.artstation.com/artwork/VdKnQg
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A sultry Breanna Yde poses seductively within a dimly lit Bedroom. Soft lighting highlights her athletic physique as she stands effortlessly in a ravishing, (((Scantilly by Curvy Kate Authority Balcony Bra - Brown))), (((Scantilly by Curvy Kate Exposed Thong - Brown))). Her captivating face radiates an otherworldly allure, emphasizing her curvaceous and sexually attractive 34-24-34 figure and her 34B breasts. Eerie silhouettes and misty fog mingle in the background as a Fiverr DnD character comes to life through Octane Render digital art. The meticulously crafted illustration features intricate reflections, glossy surfaces, and volumetric lighting, drawing the viewer's gaze into this captivating full-body pose.
These character full masks are made of high impact plastic and painted to perfomance standard finish. Ideal for professional or student use.
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rococo art jewerly carriage, with colored precious stones and white silver. full completed design. detailed layering, silver openwork. with cartouches and rocailles carving hub. , sf, intricate artwork masterpiece, ominous, matte painting movie poster, golden ratio, trending on cgsociety, intricate, epic, trending on artstation, by artgerm, h. r. giger and beksinski, highly detailed, vibrant, production cinematic character render, ultra high quality model
Character for my personal project