This is the first version of the space station for The Wandering Earth. Rather than going with the full rotating ring, we made a stick with counterweight at the opposite of the control module. The crew was rather small at that point (really early in the project). It was then completely redesigned by another concept artist in another team, and I must say, it was better than my version. But a lot of the details survived, as for the command center and the general organisation of the space station. For the interior drawing, I did a model of the space and then made a lineart detailing the space (with the help of ZHOU WENTING). The fully rendered version was made by WANG DI, who is the queen of detailing complex scenes. A lot of the drawings on The Wandering Earth are collaborations and has the team lead I overviewed the whole design package and process.
from 2112 to 2151, the mining settlements by the Conta Connex Conglomerate were deployed around the moons of Neptune in order to expand their mining capabilities. Creating a large interconnected network of mining station and shipping ports, the two main ones being Pallas-3-2 around Triton and Hippocampus NEX, a converted large asteroid. The Hornet is one of the light payload delivery ship connecting several of the stations in the Neptune Sub System. Its pilot, Private Manel Sovaan has been piloting it since 2169, and if the Neptune Sub System has lost interest from the investors, her job keeps the vital inter-stations lines open. Known for its vibrant orange color, it is not rare to see the Hornet blasting through the illegal drag races happening in the system. --- An improvised concept for a small spaceship, the design brief was only: make it asymmetrical! I made this model last year, and only decided to make a Wipeout inspired presentation for it last month. So here it is! The goal of that project was to learn Blender, it was my first own model made in the program. Hope you like it!
My work is Ork / SpeedSculpt / CG Allies https://vk.com/cgallies
My work from "CG Basics" course in Smirnov School. https://www.artstation.com/smirnovschool
Aerodynamics - Calculating CG for a Biplane - One of my clubmates (not into computers) has scratchbuilt a 1/4 scale WW1 Bristol FB2 biplane and now needs to know how to work out the C. of G. position. Anyone out there got a practical formula or guide on working out CG for Bipes, taking into account stagger, differing
Hi everyone. I’d like to present my new work - the Blue Crab. As my previous work the “Sphynx cat” this Blue Crab continues series of works in my portfolio dedicated to “My favourite CG Programs”. This time the picture …
This is my personal work "Rage of dust" Design and CG by me Track by Ulisess Follow me on: https://www.instagram.com/suicidesigner/ Follow Ulisess…
I’m Zig! I do CG animation + VFX. I DON'T TAKE COMMISSIONS. You can support my work on Patreon (link below). 🔞 Business Inquiries: [email protected]
More than 7 years of professional work in the CG field. I use in my work Cinema4D, Octane, Zbrush, Moi3D, , AI, AE, PS. I love everything related to SCI-FI. Более 7 лет профессиональной работы в CG сфере. Использую в своей работе Cinema4D,Octane,Zbrush,Moi3D, , AI, AE, PS. Обожаю все что связано со SCI-FI.
Hello, my name is Konstantin and I am a CG artist from Russia. I was doing twitch/youtube/emotes design time to time for my friends and decided to try work in this sphere.
Hi my name is Dmitry. I am an Architect, Designer and CG artist. I am always ready to freelancing. I work worldwide, you can commission me at [email protected]
Old and one of my first CG work made in december 2013 on Mental Ray. This is a still life inspired by my childhood when I was coming back from the school in the evening. Maybe that I would make an update of this work with my current skills in the future :) ! I've done all aspects. Compositing updated on 2016.
A collaboration with Flank Audio to breathe new life into my personal CG project "Particle Universe".This is a compilation of my visual experiments and animations I created over the past two years. Big thanks to Flank Audio for this amazing sound work.
View of a Library I designed in my Integration Studio along with my studio partner Carolina Ramirez. Featured on Architizer 100 Finalists 2021 One Render Challenge Featured on CG Architect VizPro of the Week Ryerson University Architectural Science Visit my Instagram for more work @alv.huang.arts https://www.instagram.com/alv.huang.arts/
This is my recent original CG work named “ Extravaganza”, I try to create an fantasy sense about Tesla with the SteamPunk style . As to the model, it is nearly completed in Zbrush, after use the function Sculptrispro …
Hello, everyone! My name is Andrii, I am an interior designer and CG Artist from Odessa, Ukraine. My specialise is an interior design and 3D visualization (interior and exterior). I have significant experience in interior design and collaborate with other interior designers and design studios. In addition, I am a person deeply interested in architecture. I work worldwide and open for a new projects! If you interested in my works and want to cooperate, please write me! Contact me: [email protected] Tel. +380679953100 WhatsApp/Viber/Telergam Skype: anikiforov2003
Concept design basketball shoe inspired by one of the greatest and my personal all time favorite NBA player - Scottie Pippen Chicago Bulls #33This project is only a personal work (CG concept design) not affiliated with Nike Inc. company/brand.
Hi, everybody. I’ve been paying attention to ZBrush central. There are many masters here who give me the impetus to move forward. This is my CG work called Wild Warrior. The concept of the original painting comes from M…
Back in 2007, I did this piece inspired by an old Dom Quixote statue my mother had at home. So I decided to make my own interpretation of this amazing character created by Miguel de Cervantes. This work is very dear to me because it was my first that was highlighted in Cg Society website.