Create your own board … Board Game Template – Rocky Terrain Read More >>
The 1000 Foot General plays historical wargames such as Hail Caesar, SAGA, and Fireball Forward in 28 and 15mm.
In Overboss Duel, rival Boss Monsters go head-to-head to conquer the Overworld on a shared board. Each turn, players draft and place terrain tiles and monster tokens anywhere, even on their opponent's land! Their goal: to craft the map with the greatest Power and sabotage their rival at every turn to become the ultimate overboss! Designed by Aaron Mesburne and using the same basic system as the hit game Overboss, this fast-paced game combines drafting, set collection, puzzly tile laying, and messing up plans. It's set in the retro-inspired pixel art world of Brotherwise Games' best-selling Boss Monster, with many of the same familiar characters. Build your map by drafting Icy Peaks, Towns, Sunken Cities, Spawning Grounds, Roads, and Dungeon Entrances. Each terrain type has a different point value and unique ability. Some abilities even allow you to move tiles across the overworld, stealing from your opponents or giving them your unwanted tiles. Players must balance optimal placement, set values, and board space. You'll also need to manage monsters, which award points when grouped together or placed on matching terrain. The game includes everything needed for a 2 player game: over 65 terrain tiles, over 80* monster and hero tokens, 1 double-sided 2-player board, a scorepad, and more.
June 2, 2014, My terrain is much simpler than Bruce’s featured below. My emphasis is on flexibility rather than diorama-like beauty. I use a “European Fields” Hotz Mat over styrof…
The morning stretches over the tops of the tall, rugged mountains that dominate the Iberian Peninsula. Hammers ring, iron on iron, fighting stubbornly for every inch of new track against the unforgiving and unyielding terrain. The age of the railroad is coming to Iberia, but it won’t be easy…In Iberian Gauge, you will invest in railroad companies during Stock Rounds. In the Operating Rounds, each share of stock allows the shareholder to build track for that company, in the order those shares were purchased. But building in such hostile terrain is expensive! Leasing track from other companies reduces cost and keeps your railroads expanding. Failure to expand will sink your stock values, leading to ruin!
Kickstarter Edition of Cascadia Board Game by Flatout Games. Includes core game, 5 Promo Wildlife Scoring Cards, and all unlocked stretch goals. Cascadia is a game featuring Drafting, Hexagon Grid, Pattern Building, Tile Placement. Designed by Randy Flynn. Published by Flatout Games. With art by Beth Sobel. Buy Cascadia online at the most competitive prices from The Game Steward where we will use a hefty percentage of every dollar you spend on Cascadia towards backing even more fantastic new games on Kickstarter!
Catan Board Game (Base Game) | Family Board Game | Board Game for Adults and Family | Adventure Board Game | Ages 10+ | for 3 to 4 Players | Average Playtime 60 Minutes | Made by Catan Studio in Board Games.
Here's the battle of Solferino done by Bruce Wiegle with Heroics and Ross 6mm figures, his own terrain, and his 1859 ruleset. Bruce's games...
Overboss Duel is the new two-player version of the hit tile-laying game, Overboss*! In Duel, Players go head-to-head to conquer the Overworld on a shared board. In a new twist on Overboss gameplay, players can draft and place terrain tiles and monster tokens anywhere, even on their opponent’s side of the board! Like the original game, each terrain type has a different point value and unique ability. But watch out! Now some abilities allow players to move tiles and tokens across the Overworld, stealing valuable points from opponents and setting up clever strategies for victory. And don’t get too comfortable once you’ve mastered the board; players also have to contend with a new threat: heroes. Pesky adventurers spawn in towns and reduce your score. But if you squash them, you’ll gain bonus points! *Overboss Duel is a standalone game but can also be played as an expansion to the original Overboss. Contents 60 Terrain Tiles 50 Monster Tokens 5 Crystal Tokens 7 Spire Tokens 15 Hero Tokens 6 Miniboss Tokens 6 Boss Cards 5 Terrain Selection Cards 1 Rulebook Scorepad 1 Token Bag 1 Double-Sided Duel Board Features: Ages: 8+ Players: 2 Playtime: 20-30 minutes
Click on the photo to enlarge it. This is an example of filling all of the open space on a gaming table with low cost, easy-to-make terrain features. The photo is of Scott Mingus’ s 15mm layo…
3D FDM printed and acrylic, hand-painted open-lock Gloomhaven or Frosthaven terrain set -- The Volcanic Mountain Biome! Created as an additional bonus biome, compatible with both our Gloomhaven or Frosthaven terrain mega packs and the same design/color as the cavern set included in the Gloomhaven Mega-Pack -- this set will add even more components that will expand upon our already epically-immersive tile and wall sets, or work as a smaller standalone set! Gloomhaven MEGA-PACK: https://rb.gy/gunoh Frosthaven MEGA-PACK: https://rb.gy/d7sfp Gloomhaven Player Boxes: https://shorturl.at/dtEQ6 This is a single bundle of tiles/walls/traps/doors that will work withGloomhaven, Jaws of the Lion or Frosthaven, allowing you to bring your current campaign it to life like never before! Sold as a fully hand-painted or print only set. Rooms will NOT come pre-built. Each order will contain all components needed and assembly will be required upon delivery. Being that this is built with the open-lock system, fully creativity is yours to combine your tiles, walls, traps and doors as you see fit to create a truly unique experience. The setup images and video included show a lot more that is in our own custom game (minis/obstacles/scatter/risers/décor etc). Please note, at this time, this set only includes the items listed below. No minis or overlay components pictured are included. Each tile, wall, trap and door is printed and painted individually. The open-lock system works incredibly easily for quickly creating a high-detail map with scale and depth. Provided with this pack are 100 open-lock clips. These clips snap into the base of each tile/wall then clip into another to create a flush connection and even board. Being FDM, all pieces are flexible and sturdy and make storing for your next session a breeze. All of these are made to order. Please note that the large expenditure of time and effort that goes into creating these for you will lock that order in at a non-refundable amount, at 24 hours past your purchase time. Please ensure you are ordering with intent! We are currently not taking custom color scheme requests but don't be afraid to reach out and ask, along with any other questions! Components List (what you will get! Painted or non-painted): 75 x cave hexes Mountain | Volcanic - 2 flat 1-hex wall - 2 flat 2-hex wall - 2 flat 3-hex wall - 1 flat 4-hex wall - 2 point 1-hex wall - 1 point 2-hex wall - 1 point 3-hex wall - 1 XL thematic set piece - 6 columns - 2 doors - 2 traps 100 x OpenLOCK clips * DISCLAIMERS * 1. We are currently not processing or taking any refunds at this time. All sales are FINAL after 24 hours due to the nature of these being so labor intensive and of course, hand made. 2. The open-lock clips that will connect your tiles and walls together -- we cannot guarantee the color they are printed in. 3. If opting for the print-only version, we cannot guarantee the color material those components will be printed in as well 3. I am not associated with Cephalofair or its affiliates in any way. This is simply a fan-made enhancement to work in conjuncture with Gloomhaven, Frosthaven and Jaws of the Lion. No official game components or artwork are included with any purchase. Talisman Sabre Terrain Merchant #2480
I have covered these techniques on this blog before, but had a request to publish the original articles as well so here goes. Again, I have added a specific tag, Modular Terrain Boards, to make it easy to pull up all of these posts at once... My short article on the desert boards left a lot to be desired as far as a comprehensive "how to" feature so I'm going to try and do this one properly. This is only the first of many installments that will chronicle this project and I will attempt to detail not only how I go about things, but why! The first thing to touch on is why bother? After all, we've all played enjoyable games on humble grass mats or the even less ostentatious green felt. For me there are two answers. The first is I simply enjoy building terrain. It is just another aspect of a hobby that takes up an obscene amount of my free time. It's actually much more relaxing than painstakingly painting buttons on a regiment of 30 infantry! The second answer is related to my models. I spend a lot of time painting and basing my armies to a decent standard and I want the battlefield to be part of the showcase when I host a game - my local players can stop laughing - we will get some games in soon... why do you think I'm building the boards (edit: I still rarely get the time to play these damn games - sigh)? Anyway, the first step deciding on the battlefield you want to build and then create a plan to fulfill your vision! I want some boards that will represent a typical European countryside for my ECW and Napoleonic games (as well as Warhammer, etc). Besides grassy meadows, I want a couple of boards that have water features and modeled hills on them. I've also decided to model roads onto my board which will make designing them tricky since I want to maximize the number of layouts. After scribbling pages of sketches, I have decided on the following six boards: At first glance, this may seem restrictive because of the need for the roads and rivers to line up and the large hill on the bottom left board will always need to be on a table edge. This is where the scribbling paid off! Take a look at all of the possible combinations you can get by using three of these boards to make a 4x6' table! To add further variety, rivers can either be classified as impassible and thus become the focus of the game as armies try to secure the bridges/fords to cross or they can be shallow streams that do little more than slow a unit down for a round as it crosses. Of course, I'll also be using loose terrain in conjunction with these boards so there will be forests, fields, villages, etc. Leaving some open areas on modular terrain is important to allow the inclusion of such features! The next article will examine the process and materials I use to frame the boards and build the boring foundation for all of the creative work that follows.
Traditional French games aren't only fun—they can also help you immerse yourself in the French language and culture. In this post, you can read all about 14 games in French that don't require you to look at a screen all day—from outdoorsy games to classic board/card games and even party games!
This coming Saturday (October 4th) will be the first ever Beef and Wing Brawl being held in Buffalo NY. (I do believe that there is still...
June 2, 2014, My terrain is much simpler than Bruce’s featured below. My emphasis is on flexibility rather than diorama-like beauty. I use a “European Fields” Hotz Mat over styrof…