Are you a Pinterest user? I’ve started auto-posting all my news on my BlenderNation board – just follow it to stay up to date! You can now subscribe to BlenderNation news now on the following…
Hot news today on the internet today: due to a security flaw at CloudFlare (a website caching/content delivery platform), many, MANY website passwords may have been compromised.
If you work in the architecture or construction industry, you will use BIM systems to model and document your designs. The IFCOpenShell addon for Blender allows you to import those files.
Over on Sketchfab, sankaku3d published an animated version of Kiki!
Armando Hernández is a freelance artist from Mexic. His ships are especially impressive!
Jonathan Lampel writes: Modeling an Ornamental Shield with Blender 2.8…
Sergio has created many amazing stylized and cartoony renders using mostly Blender. His unique style and fun artworks were crying out for an interview here in BlenderNation, so here goes!
Manikandan Rajendran writes…
Viktor Sazonov’s Terrain Generator Shader PRO uses Blender 2.78’s microdisplacements to generate convincing landscapes.
Paul Caggegi writes…
Dušan Kastelic from Slovenia just posted a wonderful (if slightly creepy) trailer called ‘The Box’. Do you have any questions for him? Post them here and I’ll do an interview with him! Dušan writes…
soft8soft writes…
Jesse Davis writes…
Pablo Vazquez writes…
I missed this during my vacation, but here's some great news: Dalai Felinto is joining the Blender Foundation to head up the Viewport project. Congrats Dalai! I'm looking forward to seeing you on the…
Impressive low-poly character design by Davide Maimone.
I have a weak spot for hand painted textures. Here’s a cool quick project by Jordi Torres.
Reynante Martinez writes…
Here’s some news I’m rather proud to share: Sketchfab has just added support for 2D Ambient and 3D Positional sound to the platform. This is especially cool if you explore a scene in VR as it really…
An awesome hybrid made by Icestorm. Love the character design and the scary eyes! Rendered in Cycles with 200 samples, and composited in Gimp. It took Icestorm 10 hours from start to finish.
“Bite My Shiny Metal Ass” sold it to me right away! Great work on capturing the essence of this character, as someone commented on it “That is Bender, no doubt about that” Oh, and no pun intended…
Today at 8PM Amsterdam time / 2PM EST, Jonathan will be showing the current state of the upcoming RetopoFlow 2.0. Join him for a live webcast.
Monte writes…
SageKri writes…
Link Sheesh, Okay Okay! BlenderNation to your rescue! Here in BlenderNation, we read your comments, and since a lot of you have asked for a tutorial, I asked Lucas to make one. Enjoy!
Emiliano Colantoni writes…
Monte writes…
Yanal Sosak writes…
Enjoy the work of Matias Toloza from Santiago, Chile!
4Bit Animation Studio writes…
Blenderpedia writes…
Geril and Lussy talk about the creation of ‘Frey Couch Scene’, where they lip-synced the animation for real-time display.
The Pixelary was approached to assist in a computer learning project that required thousands of bathroom images to train autonomous cleaning robots, and Blender was used to generate photo-realistic…
Ben shares his latest project + his new tutorials! :) Ben writes: Others fresh tutorials also available here, have fun!: Blender Tutorial: Managing complex cubic structure with dupliverts: Blender…
Hassan Yola writes…
jtornhill writes…
moonman_pictures writes…
Johnson Martin writes…
Rarely do artists think of a story when they do environments, which is why characters usually stand out more. Here is an exception where an environment has not only a story, but a soul of a sort.
jayanam writes…
Fran Alburquerque writes…