Renaissance Assassins Creed: Renaissance is the thrilling novelisation by Oliver Bowden based on the game series. I will seek Vengeance upon those who betrayed my family. I am Ezio Auditore di Firenze. I am an Assassin The Year of Our Lord 1476 - the Renaissance: culture and art flourish alongside the bloodiest corruption and violence. Bitter blood-feuds rage between the warring political families of Italy. Brotherhood Assassins Creed: Brotherhood is the thrilling novelisation by Oliver Bowden based on the game series. I will journey to the black heart of a corrupt Empire to root out my foes. But Rome wasn't built in a day and it won't be restored by a lone assassin. I am Ezio Auditore da Firenze. This is my brotherhood. Rome, once mighty, lies in ruins. The Secret Crusade Assassin's Creed: The Secret Crusade is the thrilling novelisation by Oliver Bowden based on the game series. Niccolò Polo, father of Marco, will finally reveal the story he has kept secret all his life - the story of Altaïr, one of the brotherhood's most extraordinary Assassins. Revelations Assassins Creed: Revelations is the thrilling novelisation by Oliver Bowden based on the game series. Older, wiser and more deadly than ever, Master Assassin Ezio Auditore embarks on an epic journey to find the lost library of Altair - a library that may hold the key to defeating the Templars for ever. However, a shocking discovery awaits him. Forsaken Assassins Creed: Forsaken is the latest thrilling novelisation by Oliver Bowden based on the phenomenally successful game series. I am an expert swordsman. And I am skilled in the business of death. I take no pleasure in my skill. Simply, I am good at it 1735 - London. Haytham Kenway has been taught to use a sword from the age he was able to hold one. Black Flag Assassin's Creed: Black Flag is the sixth title in Oliver Bowden's phenomenally successful Assassin's Creed videogame tie-in series. It's the Golden Age of Piracy - a time when greed, ambition and corruption overcome all loyalties - and a brash young captain, Edward Kenway, is making his name known for being one of the greatest pirates of his day. Unity Assassin's Creed: Unity is the seventh title in Oliver Bowden's phenomenally successful Assassin's Creed videogame tie-in series. 1789: The magnificent city of Paris sees the dawn of the French Revolution. The cobblestone streets run red with blood as the people rise against the oppressive aristocracy. But revolutionary justice comes at a high price... Underworld 1862, and with London in the grip of the Industrial Revolution, the world's first underground railway is under construction. When a body is discovered at the dig, it sparks the beginning of the latest deadly chapter in the centuries-old battle between the Assassins and Templars. Deep undercover is an Assassin with dark secrets and a mission to defeat the Templar stranglehold on the nation's capital. Odyssey Kassandra is a mercenary of Spartan blood, sentenced to death by her family, cast out into exile. Now she will embark on an epic journey to become a legendary hero - and uncover the truth about her mysterious lineage. Heresy An endless conflict. An old wrong. A new revelation. Simon Hathaway, member of the Templar Inner Sanctum, brings a cool head and detached manner to his new role as Head of Abstergo Industry's Historical Research Division. But Simon also has an insatiable curiosity.
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David "Rez" Alvarez (born 1981) is a French freelance Artist previously employed at Ubisoft Annecy, as well as a teacher at the Emile Cohl school. He is currently a concept artist and illustrator for Wizards of the Coast. His contributions to the Assassin's Creed series primarily consisted of setting and landscape concepts for the series' multiplayer and singleplayer components. Alvarez was born on 14 May 1981 in Haute-Vienne, France.[1] He graduated from the University of Limoges in 2001 with a
Sofia Sartor (1476 – onbekend) was een Venetiaans-Ottomaans boekenwinkeleigenaresse en een liefhebber van het geschreven woord. Sofia werd geboren in de stad Constantinopel, maar ze werd in 1499 gedwongen te vertrekken naar Venetië, toen de Ottomaans-Venetiaanse oorlog begon. Sofia keerde in 1507 terug naar haar geboorteplaats om een boekenwinkel te beginnen op de oude Polo-handelspost. In 1511 ontmoette ze de Assassijn Ezio Auditore da Firenze, de man die uiteindelijk haar echtgenoot en de vade
The Highlander (harvested from: Duncan McGill) was an Animi Avatar used by the entertainment branch of Abstergo Industries, as part of their plan to influence the general public, via the console stage of the Animus technology. He became available once a system update had been installed, and his specialty weapon was a traditional basket-hilted sword, which reflected his Scottish origin. The Highlander had several unique moves: (Low Profile, Front) Walking up to his target, the Highlander pulls ou
Well, you're certainly well-fed!Ezio insulting Brutes. 1476-1507 Brutes were heavily-armored guards employed by various cities and states in Italy during the Renaissance, They are fierce soldier armed with intimidating heavy weapons and donned with many layers of resilent plate-armours. Brutes were armed with various heavy weaponry such as axes and bastard swords, This allowed them to deliver a devastating blow to their opponents. They are additionally equipped with multiple layers of plate armo
Anne Bonny (née Cormac; 1702 – 1743) was an Irish pirate who operated in the West Indies. During the early 18th century, she became an associate of Edward Kenway, and later assisted him closely. Initially a young barmaid at the Old Avery tavern in Nassau, Anne quickly became acquainted with individuals such as "Calico" Jack Rackham and Mary Read, the latter initially posing as James Kidd. Launching her own career as a pirate, she, along with Mary and Rackham, raised a small crew and escaped the
Assassin's Creed Inspired Hood: Assassin's Creed Inspired HoodBy Super Simple Sewing For stable knit fabric. If you are unable to fine a good quality mid weight knit you can interface a lighter weight knit with stretch interfacing. If you choose to use something like fleece the …
The Villa Auditore was a familial home and stronghold of the Auditore family and the Italian Assassins, located within the Tuscan town of Monteriggioni. Purchased by Domenico Auditore in August 1327, it remained the home of the Auditore up until the turn of the 16th century, when it was heavily damaged during the siege of Monteriggioni. The villa was constructed in 1290. Thirty years later, in 1320, a Florentine attack left the façade damaged and in need of reconstruction. In August 1327, Domeni