I've been studying texture in blender and fell in love with procedural texture! So i made one to practice and decided to model a simple scene to apply it... ended up with a pretty nice piece of concept art very quick! Its insane how much you can get away with just with texture and bump!
Új Világtudat - Az Élet Más Szemmel, Evolúció, spiritualitás, tudomány
The official Art Department blog of MPC has uploaded a bunch of new pieces of artwork from their work on Alien: Covenant. These new pieces by Leandre Lagrange, Stephane Levallois. Valentin Petrov, Ravi Bansal and Mark Tompkins include concept art, storyboards and what look like pre-viz. The art is focused primarily around Paradise/Planet 4, the
In the Fire and Stone series,we learn that LV-223 has become over run By black goo,causing the moon to go through radical changes in it's climate.It's first discovered during the event of Aliens,roughly 90 years after the events of Prometheus.Of c...
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Hidden world 🌍#history #sculpture#statue #museum #art#ancient #artifacts #greek art#egyptian desert#aline#historical achievement #jiroft artifact #travel #v...
The Saflieni period was ashort phase in the temple building of Malta, its name is taken from the place-name of the Hypogeum of Paola, Malta.
Anunnaki, "Those Who From Heaven To Earth Came" (Sumerian); Anunnagi, "Shining Ones" or "Star Children"; NTR /Neter/Neteru, (Egyptian); Elohim (Hebrew); DIN.GIR; "The Righteous Ones of the Blazing...
20th CENTURY FOX LOT IN THE BATMAN-LOST IN SPACE-IN LIKE FLINT DAYS AND A JAUNT AROUND THE LOT Back in yesteryear, I used to visit my dad...
It is my small result from this course https://areaofeffects.kannu.com/courses/foundations-booms-blasts And it was amazing. I learned some cool tricks. Will try to finish this journey in this year!:) Sessions 1-11
Image 2 of 12 from gallery of Lascaux IV: International Cave Painting Center Competition Entry / Mateo Arquitectura. Courtesy of Mateo Arquitectura
Hi! Here is a project I made for New3dge during the last environment lesson on Unreal engine 4. I really enjoyed working on this project, it was a real challenge to make all this vegetation especially since it was my first time doing it. Hope you like it. By the way every feedbacks and advices are welcome! My main inspiration was the movie Avatar. I did the modelization in 3ds max and Zbrush, added textured in Substance Painter, Substance Designer and Unreal engine 4, to finally render it on Unreal engine 4. For the vegetation I used Speed tree, Zbrush, Photoshop and Substance Designer. Thanks to all the teachers that helped me during this project.
Oven concepts for the Utaru Tribe. I was responsible for exploring designs and the majority of the oven render Huge thanks to Lisa Plokker who made sketches for this and helped me render it. Team: Concept Art Lead: Roland IJzermans Art Directors: Misja Baas, Alex Zapata Concept Artists Who worked on these: Lisa Plokker ©2022 Sony Interactive Entertainment Europe. Developed by Guerrilla. Horizon Forbidden West is a registered trademark or trademark of Sony Interactive Entertainment LLC.
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Surreal Artwork by James McCarthy