i love him
Having been recommended for the project, we were asked to apply our narrative expertise to the project in post. Working closely with Editor Nick de Toth, we helped to support the action thriller with a title sequence, logo, screen graphics and VFX. Based on the popular Hitman game franchise, the project proved an ideal challenge for... Read More...
I got to make a new version of agent 47s head for Hitman 3. I also made the signature suit that he uses in both Hitman 2 and 3. - Big thanks to my lead Anders Poulsen and Theodor Urhed for great feedback, support and some much appreciated back-seat sculpting. Theodor also did a detail pass on the suit which improved it a lot. - https://www.artstation.com/theodorurhed - https://www.artstation.com/haps - Rendered in Glacier 2 engine. Thanks to the rest of the team for taking cool images that i can use
Actie / Misdaad | 96 minuten Geregisseerd door: Aleksander Bach Met onder meer: Rupert Friend, Zachary Quinto en Hannah Ware Samenvatting: Hitman: Agent 47 gaat over een genetisch gemodificeerde huurmoordenaar. Deze perfecte moordmachine is vernoemd naar de laatste twee cijfers van een in zijn nek getatoeëerde barcode en is het resultaat van tientallen jaren onderzoek en 46 prototypes. Dat heeft ertoe geleid dat 47 over ongekende kracht, snelheid, uithoudingsvermogen en intelligentie beschikt. Zijn nieuwste doelwit is een mega-bedrijf dat het geheime verleden van Agent 47 wil achterhalen, om zo een leger van nog betere moordenaars te creëren.
I had the honor of reinventing Agent 47's wardrobe for HITMAN (2016). I worked closely with the Studio Creative Director (Christian Elverdam), the Cinematic Director (Martin Emborg), the Writer (Michael Vogt), and my Art Director (Jonathan Rowe) to figure out the direction for our version of the legendary hitman. We went for a very elegant and modern approach. This gave me the opportunity to learn a whole lot about men's fashion and suits in general, which I really enjoyed. These suits are all the starting suits for Agent 47 for the first season in the World of Assassination trilogy.
Discuss this post in The Guild Hall! Agent 47’s physique is impressive, both from an aesthetic and a functional standpoint. His genetic enhancements put him at a level above what any normal …
I've had the pleasure to work on Agent 47's starter outfit for the intro level "Hawke's Bay" in Hitman 2. Which is a tactical wet suit that he wears to infiltrate the first target's home. I was responsible for modeling, texturing, skinning and implementing the asset. Concept by Anders Poulsen. Textured shots rendered in IOI's proprietary engine Glacier 2. I hope you all like what you see, thank you :)
Hitman Absolution
Agent 47 Hitman Workout Routine: Train like the Physically Enhanced and Incredible Clone. Do you think you have what it takes?
I got the chance to do the main suit for Agent 47 for Hitman Season 1. The head of 47 had various artist involved. This one being the main character of the game was done in close collaboration with my lead, Bastien Ramisse.
'HITMAN' Takes the Series Back to Agent 47's Origins: "Play the beginning."
BMW 740Le xDrive [Malaysia] (G12) '2020–22
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Hitman and Diana