Low Poly Isometric Rooms by Erin Lim on ArtStation.
New Project designed by Emilio Rios Designs. Connect with them on Dribbble; the global community for designers and creative professionals.
Informe Corporativo Metro de Medellín 2013
Winter Camping designed by Minyoung Lee. Connect with them on Dribbble; the global community for designers and creative professionals.
This is the final result of a project that I contributed with modeling houses and some props. Not all work I do can be shown due to NDAs and other restrictions, but from time to time there's one I can share. Pay attention I just modeled the houses and some props like chairs, swings and other bits. Basically: everything that is colored in the second image. I didn't not model the trees, people, etc nor I did the light or shaders. Unfortunately, because I lost some files, I couldn't render myself the last versions of each model I did. Luckily the overall render lets you see what I did. Below I showcase some clay renders of the models I managed to save. Hope you enjoy it.
Seaside cottage designed by 星恒JZH. Connect with them on Dribbble; the global community for designers and creative professionals.
“Noi lived with his dad and six cats by the sea…” - The Storm Whale by Ben Davies This is one of my son's favorite books & what inspired me to create this scene in Blender Thank you for the great stories and the inspiration Benji!
Models for a kickstarter game «Pirates of the polygon sea»
A low Poly Isometric Environment Beach
I did a scene of a fishing village in 2015, decided to revisit it to see how much I changed. Looks like I improved a lot xD that was back in blender 2.6x no denoiser, no good color correction skills, no dynamic range, randomly picking colors, bad lighting the list goes on and on
Another little house project. Would you stay a night in this house?
I did a scene of a fishing village in 2015, decided to revisit it to see how much I changed. Looks like I improved a lot xD that was back in blender 2.6x no denoiser, no good color correction skills, no dynamic range, randomly picking colors, bad lighting the list goes on and on
Erwin Kho is a Rotterdam-based illustrator/ graphic designer known for his use of low polygon aesthetics. His creations are both fascinating and sweet - products of his talent and vision. In this interview Erwin shares inspirations, experiences and a little word of advice. Read on and find out more about…
These worlds were created to show the endless possibilities of the Low Poly Ultimate Pack and inspire game developers or 3D artists to create their unique stories using these assets. Assembled in Unity3D, animated with Mixamo, and rendered in Blender. You can get the models and scenes here with free monthly updates: http://u3d.as/nVd
For a while now that I've been wanting to create a scene in which I could explore color and different color schemes. In the beginning I was thinking something more in a jungle or nature theme, but I've ended up doing this water/fishing village. It was quite fun to explore various chromatic solutions until I came up with this final version. Hope you like it! Comments and critiques are welcome.
Various 3D
Entire Town Radius Selection designed by Udhaya Chandran for Timeless. Connect with them on Dribbble; the global community for designers and creative professionals.